1 | state = 0; |
2 | flash = 0; |
3 | fsiner = 0; |
4 | siner = 0; |
5 | image_speed = 0.16666666666666666; |
6 | timer = 0; |
7 | timerB = 0; |
8 | down = 0; |
9 | dancing = 0; |
10 | sprite[0] = s_kkSpine; |
11 | sprite[1] = s_kkArmL; |
12 | sprite[2] = s_kkArmR; |
13 | sprite[3] = s_kkFeet; |
14 | sprite[4] = s_kkFootR; |
15 | sprite[5] = s_kkLegs; |
16 | sprite[6] = s_kkHandR; |
17 | sprite[7] = s_kkHandL; |
18 | sprite[8] = s_kkChest; |
19 | sprite[9] = s_kkHead; |
20 | musicalnotetimer = 0; |
21 | dancetimer = 0; |
22 | dance_index = 4; |
23 | updatetimer = 0; |