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gml_Object_obj_holemouse_invis_clockwise_Draw_0

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l = image_xscale / 2;
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h = image_yscale / 2;
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for (i = 0; i < l; i++)
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{
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    for (j = 0; j < h; j++)
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        draw_sprite_ext(sprite_index, 0, x + (i * 40), y + (j * 40), 2, 2, 0, c_white, image_alpha);
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}