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gml_Object_obj_glowtile_ch1_Other_17

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1
if (active == 1)
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{
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    if (stepped == 0)
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    {
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        with (obj_glowtilepuzz_ch1)
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            stepnoise = 1;
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        sprite_index = spr_glowtile_on_ch1;
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    }
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    stepped = 1;
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    stepbuffer = 3;
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}