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gml_Object_obj_glowtile_ch1_Create_0

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active = 0;
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stepped = 0;
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stepbuffer = 0;
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image_speed = 0.2;
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image_xscale = 2;
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image_yscale = 2;
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if (instance_exists(obj_glowtilepuzz_ch1))
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{
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    obj_glowtilepuzz_ch1.tempid = id;
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    with (obj_glowtilepuzz_ch1)
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    {
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        tileid[tiletotal] = tempid;
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        tiletotal += 1;
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    }
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}