1 |
if (lancercon == 1) |
2 |
{ |
3 |
if (obj_mainchara_ch1.y <= 480) |
4 |
{ |
5 |
vspeed = -10; |
6 |
lancercon = 2; |
7 |
if (susie_side >= 0) |
8 |
{ |
9 |
with (susie) |
10 |
{ |
11 |
vspeed = -10; |
12 |
sprite_index = spr_susieu_dark_ch1; |
13 |
image_speed = 0.2; |
14 |
} |
15 |
} |
16 |
} |
17 |
} |
18 |
if (battlemoder == 1) |
19 |
{ |
20 |
if (room == room_forest_maze1_ch1) |
21 |
{ |
22 |
if (obj_mainchara_ch1.y <= 480) |
23 |
obj_mainchara_ch1.battlemode = 1; |
24 |
} |
25 |
if (room == room_forest_maze2_ch1) |
26 |
{ |
27 |
if (obj_mainchara_ch1.y <= 640) |
28 |
obj_mainchara_ch1.battlemode = 1; |
29 |
} |
30 |
} |
31 |
if (gen == 1) |
32 |
{ |
33 |
with (obj_scissordancer_ch1) |
34 |
{ |
35 |
if (x <= -100) |
36 |
x += 740; |
37 |
} |
38 |
} |
39 |
if (gen == 2) |
40 |
{ |
41 |
if (obj_mainchara_ch1.y <= 60 || obj_mainchara_ch1.y >= 720) |
42 |
{ |
43 |
battlemode = 0; |
44 |
with (obj_overworldbulletparent_ch1) |
45 |
instance_destroy(); |
46 |
} |
47 |
} |