1 |
tcon = 0 |
2 |
image_speed = 0.05 |
3 |
scr_depth_ch1() |
4 |
if (room == room_flowershop_1f_ch1) |
5 |
{ |
6 |
counter = scr_marker_ch1scr_marker_ch1function scr_marker_ch1(argument0, argument1, argument2) //gml_Script_scr_marker_ch1
{
thismarker = instance_create_ch1(argument0, argument1, obj_marker_ch1)
with (thismarker)
{
sprite_index = argument2
image_speed = 0
}
return thismarker;
} (20, 103, spr_flowershop_counter_ch1) |
7 |
with (counter) |
8 |
scr_depth_ch1() |
9 |
flowera = scr_marker_ch1scr_marker_ch1function scr_marker_ch1(argument0, argument1, argument2) //gml_Script_scr_marker_ch1
{
thismarker = instance_create_ch1(argument0, argument1, obj_marker_ch1)
with (thismarker)
{
sprite_index = argument2
image_speed = 0
}
return thismarker;
} (177, 136, spr_flowershop_flowers_ch1) |
10 |
flowerb = scr_marker_ch1scr_marker_ch1function scr_marker_ch1(argument0, argument1, argument2) //gml_Script_scr_marker_ch1
{
thismarker = instance_create_ch1(argument0, argument1, obj_marker_ch1)
with (thismarker)
{
sprite_index = argument2
image_speed = 0
}
return thismarker;
} (177, 82, spr_flowershop_flowers_ch1) |
11 |
with (flowera) |
12 |
scr_depth_ch1() |
13 |
with (flowerb) |
14 |
scr_depth_ch1() |
15 |
con = 1 |
16 |
if (global.flag[262 bouquet_quest_stage] >= 1) |
17 |
{ |
18 |
instance_create_ch1(x, (y + sprite_height), obj_npc_facing_ch1) |
19 |
visible = 0 |
20 |
if (global.flag[262 bouquet_quest_stage] == 1) |
21 |
con = 50 |
22 |
if (global.flag[262 bouquet_quest_stage] >= 2) |
23 |
con = -1 |
24 |
} |
25 |
if (global.flag[262 bouquet_quest_stage] == 0) |
26 |
global.interact = 1 |
27 |
image_speed = 0 |
28 |
} |
29 |
if (room == room_flowershop_1f_ch1) |
30 |
{ |
31 |
if (global.entrance == 2) |
32 |
{ |
33 |
global.interact = 0 |
34 |
global.entrance = 0 |
35 |
with (obj_mainchara_ch1) |
36 |
x = global.flag[264 asgore_stairs_side] |
37 |
} |
38 |
} |
39 |
if (room == room_flowershop_2f_ch1) |
40 |
{ |
41 |
visible = 0 |
42 |
if (global.entrance == 1) |
43 |
{ |
44 |
global.entrance = 0 |
45 |
global.interact = 0 |
46 |
with (obj_mainchara_ch1) |
47 |
x = global.flag[264 asgore_stairs_side] |
48 |
if (obj_mainchara_ch1.x < 160) |
49 |
x = 255 |
50 |
if (obj_mainchara_ch1.x > 160) |
51 |
x = 15 |
52 |
instance_create_ch1(x, (y + sprite_height), obj_npc_facing_ch1) |
53 |
con = -1 |
54 |
} |
55 |
} |