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gml_Object_obj_fadeout_Create_0

(view raw script w/o annotations or w/e)
1
image_blend = c_black;
2
fadespeed = 0.08;
3
image_alpha = 0;
4
length = 10 + (room_width / 4);
5
height = 10 + (room_height / 4);
6
x = -20;
7
y = -20;
8
fadein = 0;