1 | global.interact = 3; |
2 | instance_create(0, 0, obj_fadeout); |
3 | mus_volume(global.currentsong[1], 0, 14); |
4 | if (touched == 0) |
5 | { |
6 | alarm[3] = 14; |
7 | alarm[2] = 15; |
8 | event_user(8); |
9 | touched = 1; |
10 | } |