1 |
if (delaytimer < delay) |
2 |
{ |
3 |
with (obj_dmgwriter_ch1) |
4 |
killtimer = 0; |
5 |
} |
6 |
delaytimer += 1; |
7 |
if (delaytimer == delay) |
8 |
{ |
9 |
vspeed = -5 - random(2); |
10 |
hspeed = 10; |
11 |
vstart = vspeed; |
12 |
flip = 90; |
13 |
} |
14 |
if (delaytimer >= delay) |
15 |
{ |
16 |
draw_set_color(c_white); |
17 |
if (type == 0) |
18 |
draw_set_color(lightb); |
19 |
if (type == 1) |
20 |
draw_set_color(lightf); |
21 |
if (type == 2) |
22 |
draw_set_color(lightg); |
23 |
if (type == 3) |
24 |
draw_set_color(c_lime); |
25 |
if (type == 4) |
26 |
draw_set_color(c_red); |
27 |
message = specialmessage; |
28 |
if (damage == 0) |
29 |
message = 1; |
30 |
if (type == 4) |
31 |
message = 2; |
32 |
draw_set_font(global.damagefont); |
33 |
if (hspeed > 0) |
34 |
hspeed -= 1; |
35 |
if (hspeed < 0) |
36 |
hspeed += 1; |
37 |
if (abs(hspeed) < 1) |
38 |
hspeed = 0; |
39 |
if (message == 0) |
40 |
{ |
41 |
draw_set_alpha(1 - kill); |
42 |
draw_set_halign(fa_right); |
43 |
if (spec == 0) |
44 |
draw_text_transformed(x + 30, y, string_hash_to_newline(string(damage)), 2 - stretch, stretch + kill, 0); |
45 |
if (spec == 1) |
46 |
draw_text_transformed(x + 30, y, string_hash_to_newline(string(damage)), 2 - stretch, stretch + kill, 90); |
47 |
draw_set_halign(fa_left); |
48 |
draw_set_alpha(1); |
49 |
} |
50 |
else |
51 |
{ |
52 |
if (message == 1) |
53 |
draw_sprite_ext(spr_battlemsg_ch1, 0, x + 30, y, 2 - stretch, stretch + kill, 0, draw_get_color(), 1 - kill); |
54 |
if (message == 2) |
55 |
draw_sprite_ext(spr_battlemsg_ch1, 1, x + 30, y, 2 - stretch, stretch + kill, 0, c_red, 1 - kill); |
56 |
if (message == 3) |
57 |
draw_sprite_ext(spr_battlemsg_ch1, 2, x + 30, y, 2 - stretch, stretch + kill, 0, c_lime, 1 - kill); |
58 |
if (message == 4) |
59 |
draw_sprite_ext(spr_battlemsg_ch1, 3, x + 30, y, 2 - stretch, stretch + kill, 0, c_lime, 1 - kill); |
60 |
} |
61 |
if (bounces < 2) |
62 |
vspeed += 1; |
63 |
if (y > ystart && bounces < 2 && killactive == 0) |
64 |
{ |
65 |
y = ystart; |
66 |
vspeed = vstart / 2; |
67 |
bounces += 1; |
68 |
} |
69 |
if (bounces >= 2 && killactive == 0) |
70 |
{ |
71 |
vspeed = 0; |
72 |
y = ystart; |
73 |
} |
74 |
if (stretchgo == 1) |
75 |
stretch += 0.4; |
76 |
if (stretch >= 1.2) |
77 |
{ |
78 |
stretch = 1; |
79 |
stretchgo = 0; |
80 |
} |
81 |
killtimer += 1; |
82 |
if (killtimer > 35) |
83 |
killactive = 1; |
84 |
if (killactive == 1) |
85 |
{ |
86 |
kill += 0.08; |
87 |
y -= 4; |
88 |
} |
89 |
if (kill > 1) |
90 |
instance_destroy(); |
91 |
} |