1 |
if (con > 0 && con < 40) |
2 |
{ |
3 |
if (con == 1) |
4 |
global.interact = 1 |
5 |
if (con == 2) |
6 |
{ |
7 |
with (k) |
8 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
9 |
with (s) |
10 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
11 |
con = 3 |
12 |
alarm[4] = 30 |
13 |
} |
14 |
if (con == 4) |
15 |
{ |
16 |
global.typer = 10 |
17 |
global.fc = 1 |
18 |
global.fe = 0 |
19 |
global.msg[0] = * Well,Delay 11 here's the closet.Delay 11 * Too bad...Wait for inputstringsetloc("* Well^1, here's the closet^1.&* Too bad.../", "obj_darkdoor_slash_Step_0_gml_21_0") |
20 |
global.msg[1] = Face 2* We were just starting to have fun.Wait for inputClose Messagestringsetloc("\\E2* We were just starting to have fun./%", "obj_darkdoor_slash_Step_0_gml_22_0") |
21 |
instance_create(0, 0, obj_dialoguer) |
22 |
con = 4.5 |
23 |
} |
24 |
if (con == 4.5 && instance_exists(obj_dialoguer) == false) |
25 |
{ |
26 |
snd_play(snd_locker) |
27 |
image_index = 1 |
28 |
con = 5.5 |
29 |
alarm[4] = 60 |
30 |
} |
31 |
if (con == 6.5) |
32 |
{ |
33 |
global.currentsong[0] = snd_init("creepydoor.ogg") |
34 |
mus_loop(global.currentsong[0]) |
35 |
open = 1 |
36 |
con = 6 |
37 |
alarm[4] = 60 |
38 |
} |
39 |
if (con == 7) |
40 |
{ |
41 |
with (s) |
42 |
{ |
43 |
vspeed = 0.5 |
44 |
image_speed = 0.1 |
45 |
} |
46 |
with (k) |
47 |
{ |
48 |
vspeed = 0.5 |
49 |
image_speed = 0.1 |
50 |
} |
51 |
con = 8 |
52 |
alarm[4] = 30 |
53 |
} |
54 |
if (con == 9) |
55 |
{ |
56 |
with (s) |
57 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
58 |
with (k) |
59 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
60 |
con = 10 |
61 |
alarm[4] = 30 |
62 |
} |
63 |
if (con == 11) |
64 |
{ |
65 |
global.fe = 5 |
66 |
global.msg[0] = Face 5* ...Wait for inputstringsetloc("\\E5* .../", "obj_darkdoor_slash_Step_0_gml_72_0") |
67 |
global.msg[1] = * Hey,Delay 11 Kris,Delay 11 is it me,Delay 11 or...Wait for inputstringsetloc("* Hey^1, Kris^1, is it me^1, or.../", "obj_darkdoor_slash_Step_0_gml_73_0") |
68 |
global.msg[2] = Face 6* Is it REALLY dark in there?Wait for inputClose Messagestringsetloc("\\E6* Is it REALLY dark in there?/%", "obj_darkdoor_slash_Step_0_gml_74_0") |
69 |
instance_create(0, 0, obj_dialoguer) |
70 |
with (s) |
71 |
sprite_index = spr_susiel |
72 |
con = 12 |
73 |
} |
74 |
if (con == 12 && instance_exists(obj_dialoguer) == false) |
75 |
{ |
76 |
with (s) |
77 |
sprite_index = spr_susieu |
78 |
con = 13 |
79 |
alarm[4] = 90 |
80 |
} |
81 |
if (con == 14) |
82 |
{ |
83 |
with (s) |
84 |
sprite_index = spr_susiel |
85 |
global.msg[0] = Face 6* What's the holdup,Delay 11 Kris?Delay 11 * Are you gonna go in or what?Wait for inputClose Messagestringsetloc("\\E6* What's the holdup^1, Kris^1?&* Are you gonna go in or what?/%", "obj_darkdoor_slash_Step_0_gml_90_0") |
86 |
instance_create(0, 0, obj_dialoguer) |
87 |
con = 15 |
88 |
} |
89 |
if (con == 15 && instance_exists(obj_dialoguer) == false) |
90 |
{ |
91 |
with (k) |
92 |
{ |
93 |
vspeed = 0.5 |
94 |
image_speed = 0.1 |
95 |
} |
96 |
con = 14.5 |
97 |
alarm[4] = 30 |
98 |
} |
99 |
if (con == 15.5) |
100 |
{ |
101 |
with (k) |
102 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
103 |
con = 16 |
104 |
alarm[4] = 60 |
105 |
} |
106 |
if (con == 17) |
107 |
{ |
108 |
with (s) |
109 |
sprite_index = spr_susiel |
110 |
global.msg[0] = Face 7* Fine!Delay 11 * If you're gonna be a WIMP,Delay 11 then I'll...Wait for inputClose Messagestringsetloc("\\E7* Fine^1!&* If you're gonna be a WIMP^1, then I'll.../%", "obj_darkdoor_slash_Step_0_gml_117_0") |
111 |
instance_create(0, 0, obj_dialoguer) |
112 |
con = 18 |
113 |
} |
114 |
if (con == 18 && instance_exists(obj_dialoguer) == false) |
115 |
{ |
116 |
with (s) |
117 |
sprite_index = spr_susieu |
118 |
con = 19 |
119 |
alarm[4] = 90 |
120 |
} |
121 |
if (con == 20) |
122 |
{ |
123 |
with (s) |
124 |
sprite_index = spr_susiel |
125 |
global.msg[0] = Face 7* We'll both go in at the same time!!Wait for inputClose Messagestringsetloc("\\E7* We'll both go in at the same time!!/%", "obj_darkdoor_slash_Step_0_gml_132_0") |
126 |
instance_create(0, 0, obj_dialoguer) |
127 |
con = 21 |
128 |
} |
129 |
if (con == 21 && instance_exists(obj_dialoguer) == false) |
130 |
{ |
131 |
with (s) |
132 |
{ |
133 |
sprite_index = spr_susieu |
134 |
vspeed = -0.5 |
135 |
image_speed = 0.1 |
136 |
} |
137 |
with (k) |
138 |
{ |
139 |
vspeed = -0.5 |
140 |
image_speed = 0.1 |
141 |
} |
142 |
con = 22 |
143 |
alarm[4] = 30 |
144 |
} |
145 |
if (con == 23) |
146 |
{ |
147 |
fade = instance_create(0, 0, obj_fadeout) |
148 |
with (fade) |
149 |
fadespeed = 0.03 |
150 |
con = 24 |
151 |
alarm[4] = 34 |
152 |
} |
153 |
if (con == 25) |
154 |
{ |
155 |
con = 26 |
156 |
global.plot = 5 |
157 |
instance_create(0, 0, obj_persistentfadein) |
158 |
room_goto(room_insidecloset ) |
159 |
} |
160 |
} |
161 |
if (con >= 40) |
162 |
{ |
163 |
if (con == 40) |
164 |
{ |
165 |
snd_free_all() |
166 |
global.currentsong[0] = snd_init("mus_birdnoise.ogg") |
167 |
global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.6, 0.7) |
168 |
global.interact = 1 |
169 |
s = scr_markerscr_markerfunction scr_marker(argument0, argument1, argument2) //gml_Script_scr_marker
{
thismarker = instance_create(argument0, argument1, obj_marker)
with (thismarker)
{
sprite_index = argument2
image_speed = 0
}
return thismarker;
} (479, 92, spr_susiel_plain) |
170 |
with (s) |
171 |
scr_depthscr_depthfunction scr_depth() //gml_Script_scr_depth
{
depth = 100000 - (y * 10 + sprite_height * 10)
} () |
172 |
with (obj_mainchara) |
173 |
{ |
174 |
x = obj_markerD.x |
175 |
y = obj_markerD.y |
176 |
} |
177 |
con = 41 |
178 |
alarm[4] = 45 |
179 |
} |
180 |
if (con == 42) |
181 |
{ |
182 |
global.typer = 10 |
183 |
global.fc = 1 |
184 |
global.fe = 0 |
185 |
global.flag[29 susie_show_eyes] = 1 |
186 |
global.msg[0] = * Man,Delay 11 the sun's already setting...Wait for inputstringsetloc("* Man^1, the sun's already setting.../", "obj_darkdoor_slash_Step_0_gml_194_0") |
187 |
global.msg[1] = Face 3* Everyone else must have gone home by now.Wait for inputClose Messagestringsetloc("\\E3* Everyone else must have gone home by now./%", "obj_darkdoor_slash_Step_0_gml_195_0") |
188 |
instance_create(0, 0, obj_dialoguer) |
189 |
con = 43 |
190 |
} |
191 |
if (con == 43 && (!d_ex())) |
192 |
{ |
193 |
k = scr_markerscr_markerfunction scr_marker(argument0, argument1, argument2) //gml_Script_scr_marker
{
thismarker = instance_create(argument0, argument1, obj_marker)
with (thismarker)
{
sprite_index = argument2
image_speed = 0
}
return thismarker;
} (obj_mainchara.x, obj_mainchara.y, spr_krisl) |
194 |
with (k) |
195 |
scr_depthscr_depthfunction scr_depth() //gml_Script_scr_depth
{
depth = 100000 - (y * 10 + sprite_height * 10)
} () |
196 |
with (obj_mainchara) |
197 |
visible = 0 |
198 |
with (s) |
199 |
sprite_index = spr_susier |
200 |
con = 44 |
201 |
alarm[4] = 30 |
202 |
} |
203 |
if (con == 45) |
204 |
{ |
205 |
global.fe = 2 |
206 |
global.msg[0] = Face 2* Guess Alphys'll know better than to ask US next time,Delay 11 huh?Wait for inputClose Messagestringsetloc("\\E2* Guess Alphys'll know better than to ask US next time^1, huh?/%", "obj_darkdoor_slash_Step_0_gml_215_0") |
207 |
con = 50 |
208 |
instance_create(0, 0, obj_dialoguer) |
209 |
} |
210 |
if (con == 50 && (!d_ex())) |
211 |
{ |
212 |
with (s) |
213 |
{ |
214 |
hspeed = -2 |
215 |
image_speed = 0.2 |
216 |
sprite_index = spr_susiel |
217 |
} |
218 |
with (k) |
219 |
{ |
220 |
hspeed = -2 |
221 |
image_speed = 0.2 |
222 |
} |
223 |
with (obj_mainchara) |
224 |
hspeed = -2 |
225 |
con = 51 |
226 |
alarm[4] = 100 |
227 |
} |
228 |
if (con == 52) |
229 |
{ |
230 |
with (s) |
231 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
232 |
with (k) |
233 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
234 |
with (obj_mainchara) |
235 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
236 |
with (s) |
237 |
sprite_index = spr_susieu |
238 |
with (k) |
239 |
sprite_index = spr_krisu |
240 |
con = 51.1 |
241 |
alarm[4] = 60 |
242 |
} |
243 |
if (con == 52.1) |
244 |
{ |
245 |
global.fe = 0 |
246 |
global.msg[0] = * ...Wait for inputClose Messagestringsetloc("* .../%", "obj_darkdoor_slash_Step_0_gml_252_0") |
247 |
instance_create(0, 0, obj_dialoguer) |
248 |
con = 52.2 |
249 |
} |
250 |
if (con == 52.2 && (!d_ex())) |
251 |
{ |
252 |
con = 53 |
253 |
alarm[4] = 30 |
254 |
} |
255 |
if (con == 54) |
256 |
{ |
257 |
with (s) |
258 |
sprite_index = spr_susier_plain |
259 |
with (k) |
260 |
sprite_index = spr_krisl |
261 |
global.fe = 1 |
262 |
global.msg[0] = Face 1* Well,Delay 11 guess we should go.Wait for inputstringsetloc("\\E1* Well^1, guess we should go./", "obj_darkdoor_slash_Step_0_gml_268_0") |
263 |
global.msg[1] = Face 0* ...Wait for inputstringsetloc("\\E0* .../", "obj_darkdoor_slash_Step_0_gml_269_0") |
264 |
global.msg[2] = Face 1* See ya later,Delay 11 I guess.Wait for inputClose Messagestringsetloc("\\E1* See ya later^1, I guess./%", "obj_darkdoor_slash_Step_0_gml_270_0") |
265 |
instance_create(0, 0, obj_dialoguer) |
266 |
con = 55 |
267 |
} |
268 |
if (con == 55 && (!d_ex())) |
269 |
{ |
270 |
with (k) |
271 |
sprite_index = spr_krisd |
272 |
with (s) |
273 |
{ |
274 |
sprite_index = spr_susied_plain |
275 |
image_speed = 0.1 |
276 |
vspeed = 0.5 |
277 |
} |
278 |
con = 56 |
279 |
alarm[4] = 60 |
280 |
} |
281 |
if (con == 57) |
282 |
{ |
283 |
with (s) |
284 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
285 |
con = 58 |
286 |
alarm[4] = 30 |
287 |
} |
288 |
if (con == 59) |
289 |
{ |
290 |
global.fe = 0 |
291 |
global.msg[0] = Face 0* ...Wait for inputstringsetloc("\\E0* .../", "obj_darkdoor_slash_Step_0_gml_298_0") |
292 |
global.msg[1] = Face 1* ...Wait for inputstringsetloc("\\E1* .../", "obj_darkdoor_slash_Step_0_gml_299_0") |
293 |
global.msg[2] = Face 0* ... Kris?Wait for inputClose Messagestringsetloc("\\E0* ... Kris?/%", "obj_darkdoor_slash_Step_0_gml_300_0") |
294 |
con = 60 |
295 |
d = instance_create(0, 0, obj_dialoguer) |
296 |
with (d) |
297 |
side = 0 |
298 |
} |
299 |
if (con == 60 && (!d_ex())) |
300 |
{ |
301 |
with (s) |
302 |
sprite_index = spr_susier_plain |
303 |
con = 61 |
304 |
alarm[4] = 30 |
305 |
} |
306 |
if (con == 62) |
307 |
{ |
308 |
with (s) |
309 |
{ |
310 |
vspeed = -2 |
311 |
hspeed = 0.75 |
312 |
image_speed = 0.25 |
313 |
sprite_index = spr_susieu |
314 |
} |
315 |
with (k) |
316 |
sprite_index = spr_krisl |
317 |
con = 63 |
318 |
alarm[4] = 15 |
319 |
} |
320 |
if (con == 64) |
321 |
{ |
322 |
with (s) |
323 |
{ |
324 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
325 |
sprite_index = spr_susier_plain |
326 |
} |
327 |
con = 65 |
328 |
alarm[4] = 20 |
329 |
} |
330 |
if (con == 66) |
331 |
{ |
332 |
with (k) |
333 |
visible = 0 |
334 |
with (s) |
335 |
{ |
336 |
sprite_index = spr_susie_krisshoulder_r |
337 |
image_speed = 0.2 |
338 |
} |
339 |
con = 67 |
340 |
alarm[4] = 20 |
341 |
} |
342 |
if (con == 68) |
343 |
{ |
344 |
with (s) |
345 |
image_speed = 0 |
346 |
con = 69 |
347 |
alarm[4] = 60 |
348 |
} |
349 |
if (con == 70) |
350 |
{ |
351 |
global.fe = 8 |
352 |
global.flag[6 disable_text_skip] = 1 |
353 |
global.msg[0] = Face 8* Let's go back there tomorrow, alright?Wait for inputClose Messagestringsetloc("\\E8* Let's go back there tomorrow, alright?/%", "obj_darkdoor_slash_Step_0_gml_363_0") |
354 |
d = instance_create(0, 0, obj_dialoguer) |
355 |
with (obj_writer) |
356 |
skippable = 0 |
357 |
with (d) |
358 |
skippable = 0 |
359 |
with (d) |
360 |
side = 0 |
361 |
con = 70.1 |
362 |
} |
363 |
if (con == 70.1 && (!d_ex())) |
364 |
{ |
365 |
con = 69.2 |
366 |
alarm[4] = 30 |
367 |
} |
368 |
if (con == 70.2 && (!d_ex())) |
369 |
{ |
370 |
with (s) |
371 |
image_speed = -0.24 |
372 |
con = 69.3 |
373 |
alarm[4] = 16 |
374 |
} |
375 |
if (con == 70.3) |
376 |
{ |
377 |
with (s) |
378 |
scr_haltscr_haltfunction scr_halt() //gml_Script_scr_halt
{
image_index = 0
image_speed = 0
speed = 0
} () |
379 |
con = 72 |
380 |
alarm[4] = 30 |
381 |
} |
382 |
if (con == 73 && (!d_ex())) |
383 |
{ |
384 |
with (k) |
385 |
{ |
386 |
visible = 1 |
387 |
sprite_index = spr_krisd |
388 |
} |
389 |
with (s) |
390 |
{ |
391 |
sprite_index = spr_susied |
392 |
image_speed = 0.2 |
393 |
vspeed = 3 |
394 |
} |
395 |
con = 74 |
396 |
alarm[4] = 30 |
397 |
} |
398 |
if (con == 75) |
399 |
{ |
400 |
global.flag[6 disable_text_skip] = 0 |
401 |
if (global.plot < 251) |
402 |
global.plot = 251 |
403 |
con = 76 |
404 |
global.interact = 0 |
405 |
with (obj_mainchara) |
406 |
visible = 1 |
407 |
with (k) |
408 |
instance_destroy() |
409 |
} |
410 |
} |