1 |
cur_alpha = battlealpha |
2 |
if (obj_mainchara_ch1.battlemode == 1) |
3 |
{ |
4 |
if (battlealpha < 0.5) |
5 |
battlealpha += 0.04 |
6 |
} |
7 |
else if (battlealpha > 0) |
8 |
battlealpha -= 0.04 |
9 |
if (tile_fade == 1) |
10 |
{ |
11 |
if (cur_alpha != battlealpha) |
12 |
{ |
13 |
for (var i = 0; i < array_length_1d(tilearray); i++) |
14 |
tile_set_alpha_ch1(tilearray[i], (battlealpha * 2)) |
15 |
} |
16 |
} |
17 |
draw_set_alpha(battlealpha) |
18 |
draw_set_color(c_black) |
19 |
draw_rectangle(((__view_get((0 << 0), 0)) - 100), ((__view_get((1 << 0), 0)) - 100), ((__view_get((0 << 0), 0)) + 740), ((__view_get((1 << 0), 0)) + 540), false) |
20 |
draw_set_alpha(1) |
21 |
if instance_exists(obj_caterpillarchara_ch1) |
22 |
{ |
23 |
obj_caterpillarchara_ch1.image_blend = merge_color(c_white, c_black, battlealpha) |
24 |
if (battlealpha <= 0) |
25 |
obj_caterpillarchara_ch1.image_blend = c_white |
26 |
} |