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gml_Object_obj_cybercity_trashcan_Other_10

(view raw script w/o annotations or w/e)
1
scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
2
msgsetloc(0, 
* (You dug through the trash...)Wait for input
"* (You dug through the trash...)/", "obj_cybercity_trashcan_slash_Other_10_gml_5_0"
);
3
if (global.flag[flag] == 0)
4
{
5
    image_index = 1;
6
    snd_play(snd_impact);
7
    if (money_amount > 0)
8
    {
9
        global.flag[flag] = 1;
10
        var itemget = scr_itemget_anytype_text
scr_itemget_anytype_text

function scr_itemget_anytype_text() { noroom = 0; scr_itemget_anytype(argument[0], argument[1]); var itemgetstring = ""; itemname = "NULL"; itemtypename = "NULL"; var _itemtype = argument1; var _itemid = argument0; if (_itemtype == "armor") { scr_armorinfo(_itemid); itemname = armornametemp; itemtypename = stringsetloc(
ARMORs
"ARMORs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0"
); } else if (_itemtype == "weapon") { scr_weaponinfo(_itemid); itemname = weaponnametemp; itemtypename = stringsetloc(
WEAPONs
"WEAPONs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0"
); } if (_itemtype == "item") { scr_iteminfo(_itemid); itemname = itemnameb; itemtypename = stringsetloc(
ITEMs
"ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0"
); if (_pocketed) itemtypename = stringsetloc(
STORAGE
"STORAGE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0"
); } if (_itemtype == "key") { scr_keyiteminfo(_itemid); itemname = tempkeyitemname; itemtypename = stringsetloc(
KEY ITEMs
"KEY ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0"
); } if (_itemtype == "money") { noroom = 0; itemtypename = stringsetloc(
MONEY HOLE
"MONEY HOLE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0"
); itemname = string(_itemid) + stringsetloc(
Dark Dollars
" Dark Dollars", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0"
); } if (noroom == 0) itemgetstring = stringsetsubloc("* (\\cY~1\\cW was added to your \\cY~2\\cW.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_76_0"); else itemgetstring = stringsetsubloc("* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_83_0"); if (argument_count >= 3) itemgetstring += argument[2]; else itemgetstring += "/%"; return itemgetstring; }
(money_amount, "money");
11
        msgnextsubloc("* (And found $~1!)/", money_amount, "obj_cybercity_trashcan_slash_Other_10_gml_16_0");
12
        msgnext(itemget);
13
    }
14
    else if (item_id > 0)
15
    {
16
        var itemget = scr_itemget_anytype_text
scr_itemget_anytype_text

function scr_itemget_anytype_text() { noroom = 0; scr_itemget_anytype(argument[0], argument[1]); var itemgetstring = ""; itemname = "NULL"; itemtypename = "NULL"; var _itemtype = argument1; var _itemid = argument0; if (_itemtype == "armor") { scr_armorinfo(_itemid); itemname = armornametemp; itemtypename = stringsetloc(
ARMORs
"ARMORs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0"
); } else if (_itemtype == "weapon") { scr_weaponinfo(_itemid); itemname = weaponnametemp; itemtypename = stringsetloc(
WEAPONs
"WEAPONs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0"
); } if (_itemtype == "item") { scr_iteminfo(_itemid); itemname = itemnameb; itemtypename = stringsetloc(
ITEMs
"ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0"
); if (_pocketed) itemtypename = stringsetloc(
STORAGE
"STORAGE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0"
); } if (_itemtype == "key") { scr_keyiteminfo(_itemid); itemname = tempkeyitemname; itemtypename = stringsetloc(
KEY ITEMs
"KEY ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0"
); } if (_itemtype == "money") { noroom = 0; itemtypename = stringsetloc(
MONEY HOLE
"MONEY HOLE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0"
); itemname = string(_itemid) + stringsetloc(
Dark Dollars
" Dark Dollars", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0"
); } if (noroom == 0) itemgetstring = stringsetsubloc("* (\\cY~1\\cW was added to your \\cY~2\\cW.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_76_0"); else itemgetstring = stringsetsubloc("* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_83_0"); if (argument_count >= 3) itemgetstring += argument[2]; else itemgetstring += "/%"; return itemgetstring; }
(item_id, "item");
17
        msgnextsubloc("* (And found a ~1!)/", itemname, "obj_cybercity_trashcan_slash_Other_10_gml_23_0");
18
        msgnext(itemget);
19
        if (noroom == 0)
20
            global.flag[flag] = 1;
21
    }
22
}
23
else
24
{
25
    msgnextloc(
* (And found trash!)Wait for inputClose Message
"* (And found trash!)/%", "obj_cybercity_trashcan_slash_Other_10_gml_35_0"
);
26
}
27
myinteract = 3;
28
global.interact = 1;
29
mydialoguer = instance_create(0, 0, obj_dialoguer);