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gml_Object_obj_cyber_teacup_parallaxer_Create_0

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1
siner = 0
2
linesiner = 0
3
init = 0
4
room_scale = room_width / 20
5
bg_y_pos = 0
6
bg_x_pos = 0
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depth = 1005100
8
sky_blue = merge_color(c_navy, c_black, 0.5)
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sky_blue_dark = merge_color(c_navy, c_black, 0.7)
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sprite_init = false
11
ground_height = 0
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sky_height = 0
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starry_sky_height = 0
14
stars_height = 0