1 | siner = 0 |
2 | linesiner = 0 |
3 | init = 0 |
4 | room_scale = room_width / 20 |
5 | bg_y_pos = 0 |
6 | bg_x_pos = 0 |
7 | depth = 1005100 |
8 | sky_blue = merge_color(c_navy, c_black, 0.5) |
9 | sky_blue_dark = merge_color(c_navy, c_black, 0.7) |
10 | sprite_init = false |
11 | ground_height = 0 |
12 | sky_height = 0 |
13 | starry_sky_height = 0 |
14 | stars_height = 0 |