1 | waiting = 0; |
2 | cs_wait_timer = 0; |
3 | cs_wait_amount = 0; |
4 | cs_wait_dialogue = 0; |
5 | cs_wait_custom = 0; |
6 | cs_wait_box = -1; |
7 | mydialoguer = 438438943; |
8 | kill_actors = 0; |
9 | loadedState = 0; |
10 | instant = 0; |
11 | breakme = 0; |
12 | current_command = 0; |
13 | maximum_command = 1; |
14 | master_object = 9999999; |
15 | msgside = -1; |
16 | zurasu = 0; |
17 | mysound = -1; |
18 | initialized = 0; |
19 | actor_selected = "noone"; |
20 | actor_selected_id = 99999999; |
21 | for (i = 0; i < 20; i++) |
22 | { |
23 | actor_id[i] = 99999999; |
24 | actor_name[i] = "noone"; |
25 | } |
26 | for (i = 0; i < 10; i++) |
27 | save_object[i] = 99999999; |
28 | scr_cutscene_master_commands_initialize |
29 | terminate_this_frame = 0; |