1 |
if (con == 0) |
2 |
{ |
3 |
with (obj_mainchara) |
4 |
{ |
5 |
if (place_meeting(x, y, obj_traffic_road_trigger)) |
6 |
other.con = 1; |
7 |
} |
8 |
} |
9 |
if (con == 1) |
10 |
{ |
11 |
global.interact = 1; |
12 |
cutscene_master = scr_cutscene_makescr_cutscene_makefunction scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} (); |
13 |
scr_maincharacters_actorsscr_maincharacters_actorsfunction scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} (); |
14 |
con++; |
15 |
} |
16 |
if (con == 2) |
17 |
{ |
18 |
con = -999; |
19 |
c_speaker("susie"); |
20 |
c_msgsetloc(0, Face 0* Wait, is this another puzzle? You do it.Wait for inputClose Message"\\E0* Wait, is this another puzzle? You do it./%", "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_18_0" ); |
21 |
c_talk_wait(); |
22 |
c_sel(ra); |
23 |
c_walkdirect(150, ra_actor.y, 8); |
24 |
c_sel(su); |
25 |
c_walkdirect(86, su_actor.y, 6); |
26 |
c_wait(8); |
27 |
c_sel(ra); |
28 |
c_walkdirect(150, 348, 12); |
29 |
c_sel(su); |
30 |
c_walkdirect(86, 344, 12); |
31 |
c_wait(13); |
32 |
c_facing("u"); |
33 |
c_sel(ra); |
34 |
c_facing("u"); |
35 |
c_wait(4); |
36 |
c_actortokris(); |
37 |
c_actortocaterpillar(); |
38 |
c_var_instance(id, "con", 3); |
39 |
c_terminatekillactors(); |
40 |
} |
41 |
if (con == 3 && !i_ex(cutscene_master)) |
42 |
{ |
43 |
npcral = instance_create(realral.x, realral.y, obj_npc_sign); |
44 |
npcral.sprite_index = spr_ralsei_walk_up; |
45 |
realral.visible = false; |
46 |
npcsus = instance_create(realsus.x, realsus.y, obj_npc_sign); |
47 |
npcsus.sprite_index = spr_susie_walk_up_dw; |
48 |
realsus.visible = false; |
49 |
global.interact = 0; |
50 |
con++; |
51 |
} |
52 |
if (con == 4) |
53 |
{ |
54 |
if (global.flag[333 solved_agree2all] == 1) |
55 |
{ |
56 |
with (obj_mainchara) |
57 |
{ |
58 |
if (place_meeting(x, y, obj_traffic_road_trigger)) |
59 |
other.con = 5; |
60 |
} |
61 |
} |
62 |
} |
63 |
if (con == 5) |
64 |
{ |
65 |
scr_tempsavescr_tempsavefunction scr_tempsave()
{
filechoicebk2 = global.filechoice;
global.filechoice = 9;
var is_valid = scr_saveprocess(global.filechoice);
global.filechoice = filechoicebk2;
if (!is_valid)
{
var error_message = instance_create(0, 0, obj_savedata_error);
error_message.error_type = "temp_save_failed";
if (room != PLACE_MENU)
error_message.type = "auto";
}
return is_valid;
} (); |
66 |
realral.x = npcral.x; |
67 |
realral.y = npcral.y; |
68 |
with (realral) |
69 |
scr_caterpillar_interpolatescr_caterpillar_interpolatefunction scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number( scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} (); |
70 |
realral.visible = true; |
71 |
realsus.x = npcsus.x; |
72 |
realsus.y = npcsus.y; |
73 |
with (realsus) |
74 |
scr_caterpillar_interpolatescr_caterpillar_interpolatefunction scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number( scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} (); |
75 |
realsus.visible = true; |
76 |
with (npcral) |
77 |
instance_destroy(); |
78 |
with (npcsus) |
79 |
instance_destroy(); |
80 |
con++; |
81 |
} |
82 |
if (con == 4) |
83 |
{ |
84 |
failcount = obj_ch2_keyboardpuzzle_controller.failcount; |
85 |
if (hintcon == 0 && global.interact == 0) |
86 |
{ |
87 |
if (failcount == 8) |
88 |
{ |
89 |
global.interact = 1; |
90 |
hintcon++; |
91 |
timer = 0; |
92 |
} |
93 |
} |
94 |
if (hintcon == 1) |
95 |
{ |
96 |
timer++; |
97 |
if (timer == 15) |
98 |
{ |
99 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("ralsei"); |
100 |
msgsetloc(0, Face Q* Um...Delay 11 Kris?Wait for input"\\EQ* Um..^1. Kris?/", "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0" ); |
101 |
msgnextloc(Face J* Maybe you can press the same key more than once?Wait for inputClose Message"\\EJ* Maybe you can press the same key more than once?/%", "obj_controller_keyboard_puzzle_2_slash_Step_0_gml_110_0" ); |
102 |
d = d_make(); |
103 |
d.side = 0; |
104 |
hintcon++; |
105 |
} |
106 |
} |
107 |
if (hintcon == 2 && !d_ex()) |
108 |
{ |
109 |
global.interact = 0; |
110 |
global.facing = 0; |
111 |
hintcon++; |
112 |
} |
113 |
} |