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gml_Object_obj_controller_dw_cyber_maze_queenscreen_Draw_0

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1
if (hatinit == 0)
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{
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    hat = scr_dark_marker
scr_dark_marker

function scr_dark_marker(argument0, argument1, argument2) //gml_Script_scr_dark_marker { thismarker = instance_create(argument0, argument1, obj_marker) with (thismarker) { sprite_index = argument2 image_speed = 0 image_xscale = 2 image_yscale = 2 } return thismarker; }
(room_width, room_height, spr_werewirehat)
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    hatinit = 1
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}
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if (!i_ex(obj_battleback))
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{
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    if i_ex(werewire6)
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    {
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        with (hat)
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            setxy((other.werewire6.x + 20), (other.werewire6.y - 28))
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    }
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    if i_ex(werewire7)
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    {
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        with (hat)
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            setxy((other.werewire7.x + 20), (other.werewire7.y - 28))
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    }
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}