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gml_Object_obj_controller_city_mice3_Draw_0

(view raw script w/o annotations or w/e)
1
if (solve != 2)
2
{
3
    draw_sprite_ext(spr_mice3_progressBar, 0, 326, 164, 2, 2, 0, c_white, 1)
4
    scr_84_set_draw_font
scr_84_set_draw_font

function scr_84_set_draw_font(argument0) //gml_Script_scr_84_set_draw_font { global.chemg_font = argument0 draw_set_font(scr_84_get_font(argument0)) }
("main")
5
    if (micescore < 10)
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        draw_set_color(c_white)
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    else
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        draw_set_color(c_lime)
9
    language = 0
10
    draw_set_halign(fa_left)
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    if (language == 0)
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        draw_text_transformed(342, 173, string_copy(
ILOVEMOUSE
stringsetloc("ILOVEMOUSE", "obj_controller_city_mice3_slash_Draw_0_gml_18_0")
, 1, micescore), 2, 2, 0)
13
    if (language == 1)
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        draw_text_transformed(342, 173, string_copy(
ILUVNEZUMI
stringsetloc("ILUVNEZUMI", "obj_controller_city_mice3_slash_Draw_0_gml_20_0")
, 1, micescore), 2, 2, 0)
15
    draw_set_color(c_red)
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    draw_set_halign(fa_right)
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    draw_text_transformed(484, 173, string_copy("??????????", (micescore + 1), (10 - micescore)), 2, 2, 0)
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}
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draw_set_color(c_white)
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draw_set_halign(fa_left)
21
if (weird == true)
22
{
23
    if (drawshine == true)
24
    {
25
        draw_sprite_ext(spr_mouseHole, 0, 200, 240, 2, 2, 0, c_white, 1)
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        shineindex += 0.25
27
        draw_sprite_ext(spr_shine, shineindex, 215, 270, 2, 2, 0, c_white, 1)
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    }
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}