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gml_Object_obj_confetti_Step_0

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1
if (speed < 5)
2
    friction = 0.4
3
if (speed < 2)
4
    fallspeed = scr_movetowards
scr_movetowards

function scr_movetowards(argument0, argument1, argument2) //gml_Script_scr_movetowards { if (argument0 == argument1) return argument0; else if (argument0 > argument1) return max((argument0 - argument2), argument1); else return min((argument0 + argument2), argument1); }
(fallspeed, 2, 0.1)
5
y += fallspeed
6
x += ((sin(siner / 15)) * (fallspeed / 2))
7
siner++
8
image_speed = 1 + speed / 15