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gml_Object_obj_closing_block_left_Draw_0

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1
draw_self();
2
if (state == 0)
3
    draw_sprite_ext(spr_sparks, image_index, x - 10, y, 1, -1, 270, c_white, 1);
4
if (state == 0)
5
    draw_sprite_ext(spr_sparks, image_index, x - 10, y + 480, 1, 1, 90, c_white, 1);
6
image_index += 1;