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gml_Object_obj_city_parallaxStreet_Create_0

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ss = -0.125;
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auto = 0;
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timer = 9;
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depth = 10001110;
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c_dark = make_color_rgb(100, 100, 100);
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car_timer = 0;
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car_start_pos = x;
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drawx = 0;
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animsiner = 0;
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drawx_prev = 0;
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nocars = false;
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max_cars = floor((room_width * 2) / 160) + 1;
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for (var i = 0; i < max_cars; i++)
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{
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    for (var j = 0; j < 2; j++)
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    {
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        car_pos[i][j] = (j == 1) ? (i * 160) : (80 + (i * 160));
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        car_timer[i][j] = 0;
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    }
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}