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gml_Object_obj_chapter_continue_ch1_Alarm_0

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1
if (choice_index == 0)
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{
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    global.chapter_return = 2;
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    game_restart_true_ch1();
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}
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if (choice_index == 1)
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{
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    global.chapter_return = 1;
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    game_restart_true_ch1();
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}