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gml_Object_obj_ch2_scene26_rock_dog_Create_0

(view raw script w/o annotations or w/e)
1
timer = 0;
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con = 1;
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depth = 1000200;
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x = __view_get(e__VW.XView, 0) + 545 + 12;
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image_xscale = 2;
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image_yscale = 2;
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rotation = random_range(2, 4) * choose(-1, 1);
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image_speed = 0;
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sprite_index = spr_cutscene_26_rock_dog;
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dog = false;
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enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}