1 |
con = -1; |
2 |
customcon = 0; |
3 |
auto_text = false; |
4 |
auto_con = -1; |
5 |
shortened = false; |
6 |
tempcon = -1; |
7 |
smoketimer = 0; |
8 |
smokecon = 0; |
9 |
var tiled_wall = instance_create(-10, 437, obj_cyber_wall_lights); |
10 |
with (tiled_wall) |
11 |
{ |
12 |
total_width = sprite_get_width(sprite_index) * 16; |
13 |
depth = 5000; |
14 |
} |
15 |
var tiled_wall_end = instance_create(591, 437, obj_cyber_wall_lights_right); |
16 |
with (tiled_wall_end) |
17 |
depth = 4900; |
18 |
coaster_entry_shadow = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-35, -22, bg_dw_city_coaster_entry_shadow); |
19 |
coaster_entry_shadow.depth = 100000; |
20 |
coaster_entry = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-39, -5, bg_dw_city_coaster_entry); |
21 |
coaster_entry.depth = coaster_entry_shadow.depth - 100; |
22 |
coaster_entry_hood = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-39, -5, bg_dw_city_coaster_entry_hood); |
23 |
coaster_entry_hood.depth = coaster_entry.depth - 100; |
24 |
coaster_ramp = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (1800, 28, bg_dw_city_coaster_ramp); |
25 |
coaster_ramp.depth = 90000; |
26 |
coaster_ramp.visible = 1; |
27 |
coaster_kris = instance_create(800, 72, obj_coaster); |
28 |
with (coaster_kris) |
29 |
scr_depth(); |
30 |
coaster_kris.visible = 0; |
31 |
coaster_susie = instance_create(800, 118, obj_coaster); |
32 |
coaster_susie.type = 1; |
33 |
with (coaster_susie) |
34 |
scr_depth(); |
35 |
coaster_susie.visible = 0; |
36 |
coaster_ralsei = instance_create(800, 181, obj_coaster); |
37 |
coaster_ralsei.type = 2; |
38 |
with (coaster_ralsei) |
39 |
scr_depth(); |
40 |
coaster_ralsei.visible = 0; |
41 |
coaster_berdly = instance_create(1890, 126, obj_coaster); |
42 |
coaster_berdly.type = 3; |
43 |
with (coaster_berdly) |
44 |
scr_depth(); |
45 |
coaster_noelle = instance_create(1890, 105, obj_coaster); |
46 |
coaster_noelle.type = 4; |
47 |
coaster_noelle.depth = 95000; |
48 |
nise_berdly = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-100, 0, spr_cutscene_17_berdly_shocked); |
49 |
with (nise_berdly) |
50 |
scr_depth(); |
51 |
parallax = true; |
52 |
loopcity = false; |
53 |
looptrack = false; |
54 |
tiletrack = false; |
55 |
stoplooptrack = false; |
56 |
hide_border = false; |
57 |
if (global.chapter != 2 || global.plot >= 64) |
58 |
{ |
59 |
instance_destroy(); |
60 |
} |
61 |
else |
62 |
{ |
63 |
if (global.tempflag[28] == 1) |
64 |
shortened = true; |
65 |
doorway = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (458, 205, spr_pixel_white); |
66 |
doorway.image_xscale = 22; |
67 |
doorway.image_yscale = 22; |
68 |
doorway.depth = 0; |
69 |
doorway.image_blend = c_black; |
70 |
doorway.image_alpha = 0.75; |
71 |
whiteall = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white); |
72 |
whiteall.image_xscale = 999; |
73 |
whiteall.image_yscale = 999; |
74 |
whiteall.depth = 100; |
75 |
whiteall.image_alpha = 0; |
76 |
blackall = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white); |
77 |
blackall.image_xscale = 999; |
78 |
blackall.image_yscale = 999; |
79 |
blackall.depth = 50; |
80 |
blackall.image_blend = c_black; |
81 |
blackall.image_alpha = 0; |
82 |
explode = false; |
83 |
explosion = -1; |
84 |
explodetimer = -1; |
85 |
explosion_marker = -1; |
86 |
noise_con = -2; |
87 |
pan_timer = 0; |
88 |
} |