1 | if (i_ex(obj_ch2_noellepuzzle_forcefield)) |
2 | { |
3 | with (obj_ch2_noellepuzzle_forcefield) |
4 | { |
5 | if (forcefield_id == other.forcefield_id) |
6 | { |
7 | snd_play(snd_spearappear); |
8 | fadeout = true; |
9 | } |
10 | } |
11 | } |