1 |
if (room == room_town_krisyard) |
2 |
{ |
3 |
if (con == 1) |
4 |
{ |
5 |
global.interact = 1 |
6 |
global.facing = 0 |
7 |
cutscene_master = scr_cutscene_makescr_cutscene_makefunction scr_cutscene_make() //gml_Script_scr_cutscene_make
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master)
_cutscene_master.master_object = id
return _cutscene_master;
} () |
8 |
scr_maincharacters_actorsscr_maincharacters_actorsfunction scr_maincharacters_actors() //gml_Script_scr_maincharacters_actors
{
actor_count = 0
kr = 0
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor)
scr_actor_setup(kr, kr_actor, "kris")
kr_actor.sprite_index = obj_mainchara.sprite_index
kr_actor.depth = obj_mainchara.depth
with (obj_mainchara)
visible = 0
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if i_ex(global.cinstance[__jj])
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++
su = __jj + 1
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(su, su_actor, "susie")
su_actor.sprite_index = global.cinstance[__jj].sprite_index
su_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++
ra = __jj + 1
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(ra, ra_actor, "ralsei")
ra_actor.sprite_index = global.cinstance[__jj].sprite_index
ra_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++
no = __jj + 1
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(no, no_actor, "noelle")
no_actor.sprite_index = global.cinstance[__jj].sprite_index
no_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
}
}
} () |
9 |
kr_actor.x = 160 |
10 |
kr_actor.y = 164 |
11 |
kr_actor.sprite_index = spr_krisd |
12 |
tor = 1 |
13 |
tor_actor = instance_create(192, 238, obj_actor) |
14 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(argument0, argument1, argument2) //gml_Script_scr_actor_setup
{
_actorid = argument0
_actorinstance = argument1
_actorname = argument2
obj_cutscene_master.actor_id[_actorid] = _actorinstance
obj_cutscene_master.actor_name[_actorid] = _actorname
with (_actorinstance)
{
number = argument0
scr_set_facing_sprites(argument2)
}
} (tor, tor_actor, "toriel") |
15 |
tor_actor.sprite_index = spr_toriel_l |
16 |
car = 2 |
17 |
car_actor = instance_create(130, 240, obj_actor) |
18 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(argument0, argument1, argument2) //gml_Script_scr_actor_setup
{
_actorid = argument0
_actorinstance = argument1
_actorname = argument2
obj_cutscene_master.actor_id[_actorid] = _actorinstance
obj_cutscene_master.actor_name[_actorid] = _actorname
with (_actorinstance)
{
number = argument0
scr_set_facing_sprites(argument2)
}
} (car, car_actor, "car") |
19 |
car_actor.sprite_index = spr_torcar_d |
20 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
21 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (1) |
22 |
c_facing("u") |
23 |
c_speaker("toriel") |
24 |
c_fec_fefunction c_fe(argument0) //gml_Script_c_fe
{
c_cmd("fe", argument0, -2, 0, 0)
} (0) |
25 |
c_msgside("top") |
26 |
* Well,Delay 11 shall we go?Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "* Well^1, shall we go?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_35_0") |
27 |
c_talk_wait() |
28 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (0) |
29 |
c_pannable(1) |
30 |
c_panspeedc_panspeedfunction c_panspeed(argument0, argument1, argument2) //gml_Script_c_panspeed
{
c_cmd("panspeed", argument0, argument1, argument2, 0)
} (0, 2, 25) |
31 |
c_walkdirect_wait(115, 249, 40) |
32 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("r", 2, 20) |
33 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (1) |
34 |
c_walk_wait("l", 2, 20) |
35 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (15) |
36 |
c_visible(0) |
37 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (0) |
38 |
c_visible(0) |
39 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (2) |
40 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("d", 5, 99) |
41 |
c_panspeedc_panspeedfunction c_panspeed(argument0, argument1, argument2) //gml_Script_c_panspeed
{
c_cmd("panspeed", argument0, argument1, argument2, 0)
} (0, 1, 999) |
42 |
c_fadeout(50) |
43 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (70) |
44 |
con = 2 |
45 |
} |
46 |
if (con == 2 && (!instance_exists(obj_cutscene_master))) |
47 |
{ |
48 |
if (global.plot < 2) |
49 |
global.plot = 2 |
50 |
instance_create(0, 0, obj_persistentfadein) |
51 |
room_goto(room_alphysclass ) |
52 |
} |
53 |
} |
54 |
if (room == room_schoollobby) |
55 |
{ |
56 |
if (con == 1) |
57 |
{ |
58 |
global.interact = 1 |
59 |
global.facing = 0 |
60 |
cutscene_master = scr_cutscene_makescr_cutscene_makefunction scr_cutscene_make() //gml_Script_scr_cutscene_make
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master)
_cutscene_master.master_object = id
return _cutscene_master;
} () |
61 |
scr_maincharacters_actorsscr_maincharacters_actorsfunction scr_maincharacters_actors() //gml_Script_scr_maincharacters_actors
{
actor_count = 0
kr = 0
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor)
scr_actor_setup(kr, kr_actor, "kris")
kr_actor.sprite_index = obj_mainchara.sprite_index
kr_actor.depth = obj_mainchara.depth
with (obj_mainchara)
visible = 0
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if i_ex(global.cinstance[__jj])
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++
su = __jj + 1
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(su, su_actor, "susie")
su_actor.sprite_index = global.cinstance[__jj].sprite_index
su_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++
ra = __jj + 1
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(ra, ra_actor, "ralsei")
ra_actor.sprite_index = global.cinstance[__jj].sprite_index
ra_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++
no = __jj + 1
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(no, no_actor, "noelle")
no_actor.sprite_index = global.cinstance[__jj].sprite_index
no_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
}
}
} () |
62 |
kr_actor.sprite_index = spr_krisd |
63 |
kr_actor.x = 109 |
64 |
kr_actor.y = 193 |
65 |
su = actor_count + 1 |
66 |
su_actor = instance_create(x, y, obj_actor) |
67 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(argument0, argument1, argument2) //gml_Script_scr_actor_setup
{
_actorid = argument0
_actorinstance = argument1
_actorname = argument2
obj_cutscene_master.actor_id[_actorid] = _actorinstance
obj_cutscene_master.actor_name[_actorid] = _actorname
with (_actorinstance)
{
number = argument0
scr_set_facing_sprites(argument2)
}
} (su, su_actor, "susie") |
68 |
su_actor.sprite_index = spr_cutscene_03a_susie_leaning_down |
69 |
su_actor.x = 237 |
70 |
su_actor.y = 183 |
71 |
su_actor.specialsprite[0] = spr_cutscene_03a_susie_kris_shake |
72 |
su_actor.specialsprite[1] = spr_cutscene_03a_susie_kris_tug |
73 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (0) |
74 |
c_walk_wait("d", 1, 10) |
75 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
76 |
c_pannable(1) |
77 |
c_panspeed_wait(1, 0, 50) |
78 |
c_facing("r") |
79 |
c_speaker("susie") |
80 |
Face Q* ...Delay 11 well LOOK who it is. The school zombie.Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EQ* ..^1. well LOOK who it is. The school zombie./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0") |
81 |
Face 2* You were sleeping like a corpse all class.Wait for inputc_msgnextloc("\\E2* You were sleeping like a corpse all class./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_102_0") |
82 |
Face A* Heh,Delay 11 what's the matter?Wait for inputc_msgnextloc("\\EA* Heh^1, what's the matter?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_103_0") |
83 |
Face 2* Had trouble going beddy-bye last night?Wait for inputClose Messagec_msgnextloc("\\E2* Had trouble going beddy-bye last night?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_104_0") |
84 |
c_talk_wait() |
85 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (1) |
86 |
c_walk_wait("d", 2, 10) |
87 |
c_facing("r") |
88 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (20) |
89 |
c_speaker("susie") |
90 |
Face Q* Heh...Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EQ* Heh.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0") |
91 |
c_talk_wait() |
92 |
c_walkdirect_wait(127, 198, 12) |
93 |
c_autowalk(0) |
94 |
c_specialsprite(0) |
95 |
c_imagespeed(0.25) |
96 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (0) |
97 |
c_visible(0) |
98 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (1) |
99 |
c_soundplay(snd_wing) |
100 |
c_speaker("susie") |
101 |
Face H* ME TOO,Delay 11 KRIS!!Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EH* ME TOO^1, KRIS!!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0") |
102 |
Face 5* Like I could SLEEP after yesterday!?Wait for inputc_msgnextloc("\\E5* Like I could SLEEP after yesterday!?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_123_0") |
103 |
Face P* Just waiting for today felt like...Delay 11 years!!Wait for inputc_msgnextloc("\\EP* Just waiting for today felt like..^1. years!!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0") |
104 |
Face O* Did...Delay 11 all that stuff really happen!?Wait for inputc_msgnextloc("\\EO* Did..^1. all that stuff really happen!?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0") |
105 |
Face O* Lancer,Delay 11 Ralsei,Delay 11 everyone...Delay 11 are they still...Wait for inputClose Messagec_msgnextloc("\\EO* Lancer^1, Ralsei^1, everyone..^1. are they still.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0") |
106 |
c_talk_wait() |
107 |
c_imagespeed(0) |
108 |
c_speaker("susie") |
109 |
Face Q* ...Delay 11 Look.Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EQ* ..^1. Look./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0") |
110 |
Face 2* You've been wondering the same thing,Delay 11 right?Wait for inputClose Messagec_msgnextloc("\\E2* You've been wondering the same thing^1, right?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_132_0") |
111 |
c_talk_wait() |
112 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (0) |
113 |
c_visible(0) |
114 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (1) |
115 |
c_setxyc_setxyfunction c_setxy(argument0, argument1) //gml_Script_c_setxy
{
c_cmd("setxy", argument0, argument1, 0, 0)
} (112, 199) |
116 |
c_specialsprite(1) |
117 |
c_soundplay(snd_escaped) |
118 |
c_imagespeed(0.25) |
119 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("r", 6, 90) |
120 |
c_speaker("susie") |
121 |
Face H* C'MON ALREADY!!!Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EH* C'MON ALREADY!!!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_143_0") |
122 |
c_talk() |
123 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
124 |
c_fadeout(30) |
125 |
c_waittalk() |
126 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
127 |
con = 2 |
128 |
} |
129 |
if (con == 2 && (!instance_exists(obj_cutscene_master))) |
130 |
{ |
131 |
global.interact = 1 |
132 |
global.plot = 6 |
133 |
con = 3 |
134 |
instance_destroy() |
135 |
instance_create(0, 0, obj_persistentfadein) |
136 |
room_goto(room_schooldoor ) |
137 |
} |
138 |
if (con == 50) |
139 |
{ |
140 |
with (toriel) |
141 |
{ |
142 |
if (global.flag[20 manual_face_sprite] == 1) |
143 |
sprite_index = spr_toriel_ut |
144 |
else |
145 |
sprite_index = spr_toriel_l |
146 |
} |
147 |
} |
148 |
if (con == 50 && obj_mainchara.y >= 150 && global.interact == 0) |
149 |
{ |
150 |
global.facing = 0 |
151 |
global.interact = 1 |
152 |
if (global.flag[303 been_called_normal] == 0) |
153 |
{ |
154 |
scr_speakerscr_speakerfunction scr_speaker(argument0) //gml_Script_scr_speaker
{
_speaker = argument0
global.typer = 5
if (global.darkzone == 1)
global.typer = 6
if (global.fighting == 1)
global.typer = 4
global.fc = 0
global.fe = 0
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50
if (_speaker == "sans")
{
global.typer = 14
global.fc = 6
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17
global.fc = 9
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21
if (_speaker == "jevil")
global.typer = 35
if (_speaker == "catti")
global.fc = 13
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66
else
global.typer = 68
}
if (_speaker == "sneo")
global.typer = 67
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1
global.typer = 10
if (global.darkzone == 1)
{
global.typer = 30
if (global.fighting == 1)
global.typer = 47
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2
global.typer = 31
if (global.fighting == 1)
global.typer = 45
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3
if (global.darkzone == 0)
global.typer = 12
else
global.typer = 56
if (global.fighting == 1)
global.typer = 59
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4
global.typer = 7
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10
global.typer = 18
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20
global.typer = 33
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36
}
if (global.fighting == 1)
... ("toriel") |
155 |
Face 0* ...Delay 11 and how is Kris doing?Wait for inputmsgsetloc(0, "\\E0* ..^1. and how is Kris doing?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0") |
156 |
scr_anyface_next("alphys", 0) |
157 |
Face 0* Th-they're great,Delay 11 Tori!Wait for inputmsgnextloc("\\E0* Th-they're great^1, Tori!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0") |
158 |
Face 7* One of my favorite students. A real star!Wait for inputmsgnextloc("\\E7* One of my favorite students. A real star!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_186_0") |
159 |
scr_anyface_next("toriel", 9) |
160 |
Face 9* Oh,Delay 11 how wonderful!Wait for inputmsgnextloc("\\E9* Oh^1, how wonderful!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_188_0") |
161 |
Face 1* ...Delay 11 They have not been up to anything strange?Wait for inputmsgnextloc("\\E1* ..^1. They have not been up to anything strange?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0") |
162 |
scr_anyface_next("alphys", 7) |
163 |
Face 7* Haha,Delay 11 no,Delay 11 they've been...Wait for inputClose Messagemsgnextloc("\\E7* Haha^1, no^1, they've been.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0") |
164 |
con = 51 |
165 |
global.flag[303 been_called_normal] = 1 |
166 |
} |
167 |
else |
168 |
{ |
169 |
con = 55 |
170 |
scr_speakerscr_speakerfunction scr_speaker(argument0) //gml_Script_scr_speaker
{
_speaker = argument0
global.typer = 5
if (global.darkzone == 1)
global.typer = 6
if (global.fighting == 1)
global.typer = 4
global.fc = 0
global.fe = 0
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50
if (_speaker == "sans")
{
global.typer = 14
global.fc = 6
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17
global.fc = 9
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21
if (_speaker == "jevil")
global.typer = 35
if (_speaker == "catti")
global.fc = 13
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66
else
global.typer = 68
}
if (_speaker == "sneo")
global.typer = 67
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1
global.typer = 10
if (global.darkzone == 1)
{
global.typer = 30
if (global.fighting == 1)
global.typer = 47
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2
global.typer = 31
if (global.fighting == 1)
global.typer = 45
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3
if (global.darkzone == 0)
global.typer = 12
else
global.typer = 56
if (global.fighting == 1)
global.typer = 59
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4
global.typer = 7
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10
global.typer = 18
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20
global.typer = 33
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36
}
if (global.fighting == 1)
... ("none") |
171 |
* (Can't let mom find out you're balancing a giant trash orb!)Wait for inputClose Messagemsgsetloc(0, "* (Can't let mom find out you're balancing a giant trash orb!)/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_199_0") |
172 |
} |
173 |
d = d_make() |
174 |
d.side = 0 |
175 |
} |
176 |
if (con == 51 && (!d_ex())) |
177 |
{ |
178 |
with (alphys) |
179 |
sprite_index = spr_alphysu |
180 |
con = 52 |
181 |
alarm[4] = 50 |
182 |
} |
183 |
if (con == 53) |
184 |
{ |
185 |
with (alphys) |
186 |
sprite_index = spr_alphysr |
187 |
scr_speakerscr_speakerfunction scr_speaker(argument0) //gml_Script_scr_speaker
{
_speaker = argument0
global.typer = 5
if (global.darkzone == 1)
global.typer = 6
if (global.fighting == 1)
global.typer = 4
global.fc = 0
global.fe = 0
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50
if (_speaker == "sans")
{
global.typer = 14
global.fc = 6
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17
global.fc = 9
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21
if (_speaker == "jevil")
global.typer = 35
if (_speaker == "catti")
global.fc = 13
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66
else
global.typer = 68
}
if (_speaker == "sneo")
global.typer = 67
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1
global.typer = 10
if (global.darkzone == 1)
{
global.typer = 30
if (global.fighting == 1)
global.typer = 47
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2
global.typer = 31
if (global.fighting == 1)
global.typer = 45
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3
if (global.darkzone == 0)
global.typer = 12
else
global.typer = 56
if (global.fighting == 1)
global.typer = 59
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4
global.typer = 7
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10
global.typer = 18
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20
global.typer = 33
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36
}
if (global.fighting == 1)
... ("alphys") |
188 |
Face 6* They're normal.Wait for inputmsgsetloc(0, "\\E6* They're normal./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_222_0") |
189 |
scr_anyface_next("toriel", 0) |
190 |
Face 0* Well,Delay 11 that is relieving. I have just been...Wait for inputmsgnextloc("\\E0* Well^1, that is relieving. I have just been.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0") |
191 |
Face 1* A little concerned lately.Wait for inputmsgnextloc("\\E1* A little concerned lately./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_225_0") |
192 |
scr_anyface_next("alphys", 10) |
193 |
* (Just lately?)Wait for inputmsgnextloc("* (Just lately?)/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_227_0") |
194 |
scr_anyface_next("toriel", 1) |
195 |
Face 1* ...Delay 11 You take it easy too,Delay 11 Alphys.Wait for inputmsgnextloc("\\E1* ..^1. You take it easy too^1, Alphys./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0") |
196 |
Face 9* I am always cheering you on,Delay 11 alright?Wait for inputmsgnextloc("\\E9* I am always cheering you on^1, alright?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_231_0") |
197 |
scr_anyface_next("alphys", 11) |
198 |
Face B* Uhhh...Delay 11 th...Delay 11 th...Delay 11 th...Delay 11 thanks!!Wait for inputClose Messagemsgnextloc("\\EB* Uhhh..^1. th..^1. th..^1. th..^1. thanks!!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0") |
199 |
d = d_make() |
200 |
d.side = 0 |
201 |
con = 55 |
202 |
} |
203 |
if (con == 55 && (!d_ex())) |
204 |
{ |
205 |
obj_mainchara.y = 148 |
206 |
global.interact = 0 |
207 |
global.facing = 2 |
208 |
con = 50 |
209 |
} |
210 |
} |
211 |
if (room == room_schooldoor) |
212 |
{ |
213 |
if (con == 1) |
214 |
{ |
215 |
global.interact = 1 |
216 |
global.facing = 0 |
217 |
cutscene_master = scr_cutscene_makescr_cutscene_makefunction scr_cutscene_make() //gml_Script_scr_cutscene_make
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master)
_cutscene_master.master_object = id
return _cutscene_master;
} () |
218 |
scr_maincharacters_actorsscr_maincharacters_actorsfunction scr_maincharacters_actors() //gml_Script_scr_maincharacters_actors
{
actor_count = 0
kr = 0
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor)
scr_actor_setup(kr, kr_actor, "kris")
kr_actor.sprite_index = obj_mainchara.sprite_index
kr_actor.depth = obj_mainchara.depth
with (obj_mainchara)
visible = 0
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if i_ex(global.cinstance[__jj])
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++
su = __jj + 1
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(su, su_actor, "susie")
su_actor.sprite_index = global.cinstance[__jj].sprite_index
su_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++
ra = __jj + 1
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(ra, ra_actor, "ralsei")
ra_actor.sprite_index = global.cinstance[__jj].sprite_index
ra_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++
no = __jj + 1
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor)
scr_actor_setup(no, no_actor, "noelle")
no_actor.sprite_index = global.cinstance[__jj].sprite_index
no_actor.depth = global.cinstance[__jj].depth
with (global.cinstance[__jj])
visible = 0
}
}
}
} () |
219 |
kr_actor.sprite_index = spr_krisu |
220 |
kr_actor.x = 285 |
221 |
kr_actor.y = 252 |
222 |
su = actor_count + 1 |
223 |
su_actor = instance_create(x, y, obj_actor) |
224 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(argument0, argument1, argument2) //gml_Script_scr_actor_setup
{
_actorid = argument0
_actorinstance = argument1
_actorname = argument2
obj_cutscene_master.actor_id[_actorid] = _actorinstance
obj_cutscene_master.actor_name[_actorid] = _actorname
with (_actorinstance)
{
number = argument0
scr_set_facing_sprites(argument2)
}
} (su, su_actor, "susie") |
225 |
su_actor.sprite_index = spr_susie_walk_up_lw |
226 |
su_actor.x = 313 |
227 |
su_actor.y = 246 |
228 |
su_actor.specialsprite[0] = spr_cutscene_03b_susie_lunchbox |
229 |
su_actor.specialsprite[1] = spr_cutscene_03b_susie_shock_lw |
230 |
su_actor.specialsprite[1] = spr_cutscene_03b_susie_shock_lw |
231 |
no = actor_count + 2 |
232 |
no_actor = instance_create(x, y, obj_actor) |
233 |
scr_actor_setupscr_actor_setupfunction scr_actor_setup(argument0, argument1, argument2) //gml_Script_scr_actor_setup
{
_actorid = argument0
_actorinstance = argument1
_actorname = argument2
obj_cutscene_master.actor_id[_actorid] = _actorinstance
obj_cutscene_master.actor_name[_actorid] = _actorname
with (_actorinstance)
{
number = argument0
scr_set_facing_sprites(argument2)
}
} (no, no_actor, "noelle") |
234 |
no_actor.sprite_index = spr_noelle_walk_up_lw |
235 |
no_actor.x = su_actor.x |
236 |
no_actor.y = 252 |
237 |
no_actor.specialsprite[0] = spr_cutscene_03b_noelle_blush |
238 |
no_actor.specialsprite[1] = spr_cutscene_03b_noelle_face_left |
239 |
c_mus2c_mus2function c_mus2(argument0, argument1, argument2) //gml_Script_c_mus2
{
c_cmd("mus", argument0, argument1, argument2, 0)
} ("initloop", "creepydoor.ogg", 0) |
240 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
241 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("u", 2, 60) |
242 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
243 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("u", 2, 60) |
244 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (100) |
245 |
c_speaker("susie") |
246 |
c_speaker("susie") |
247 |
Face 3* Alright,Delay 11 Kris. This is it. Moment of truth.Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E3* Alright^1, Kris. This is it. Moment of truth./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0") |
248 |
Face 0* Everything we've been waiting for is just behind this...Wait for inputc_msgnextloc("\\E0* Everything we've been waiting for is just behind this.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0") |
249 |
Face 1* ...Wait for inputc_msgnextloc("\\E1* .../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0") |
250 |
Face K* If we,Delay 11 uh,Delay 11 open this and there's nothing inside...Wait for inputc_msgnextloc("\\EK* If we^1, uh^1, open this and there's nothing inside.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0") |
251 |
Face 3* Will,Delay 11 uh,Delay 11 we still be...Wait for inputClose Messagec_msgnextloc("\\E3* Will^1, uh^1, we still be.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0") |
252 |
c_talk_wait() |
253 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
254 |
c_facing("r") |
255 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
256 |
c_facing("susieunhappy") |
257 |
c_facing("l") |
258 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
259 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("u", 5, 8) |
260 |
Face H* Screw it!Delay 11 Let's just open it already!!Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EH* Screw it^1! Let's just open it already!!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_304_0") |
261 |
c_facenextc_facenextfunction c_facenext(argument0, argument1) //gml_Script_c_facenext
{
c_cmd("msgfacenext", argument0, argument1, 0, 0)
} ("noelle", 3) |
262 |
Face 3* Umm,Delay 11 S...Delay 11 Susie...?Wait for inputClose Messagec_msgnextloc("\\E3* Umm^1, S..^1. Susie...?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0") |
263 |
c_talk() |
264 |
c_wait_box(1) |
265 |
c_musc_musfunction c_mus(argument0) //gml_Script_c_mus
{
c_cmd("mus", argument0, 0, 0, 0)
} ("free_all") |
266 |
c_waittalk() |
267 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
268 |
c_facing("susie") |
269 |
c_sprite(spr_cutscene_03b_susie_shock_lw) |
270 |
c_shakeobj() |
271 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
272 |
c_facing("d") |
273 |
c_autowalk(0) |
274 |
c_imagespeed(0.25) |
275 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("u", 4, 10) |
276 |
c_imagespeed(0) |
277 |
c_msgside("top") |
278 |
c_fec_fefunction c_fe(argument0) //gml_Script_c_fe
{
c_cmd("fe", argument0, -2, 0, 0)
} (7) |
279 |
c_speaker("susie") |
280 |
Face 7* YEAHHHH????Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E7* YEAHHHH????/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_323_0") |
281 |
c_talk() |
282 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (10) |
283 |
c_waittalk() |
284 |
c_musc_musfunction c_mus(argument0) //gml_Script_c_mus
{
c_cmd("mus", argument0, 0, 0, 0)
} ("free_all") |
285 |
c_mus2c_mus2function c_mus2(argument0, argument1, argument2) //gml_Script_c_mus2
{
c_cmd("mus", argument0, argument1, argument2, 0)
} ("initloop", "noelle_school.ogg", 0) |
286 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (no) |
287 |
c_walk_wait("u", 3, 40) |
288 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (15) |
289 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
290 |
c_facing("d") |
291 |
c_speaker("susie") |
292 |
Face 7* Noelle...Delay 11 hey...Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E7* Noelle..^1. hey.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0") |
293 |
Face 7* What...Delay 11 the HELL...Delay 11 are you doing here...?Wait for inputc_msgnextloc("\\E7* What..^1. the HELL..^1. are you doing here...?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0") |
294 |
c_facenextc_facenextfunction c_facenext(argument0, argument1) //gml_Script_c_facenext
{
c_cmd("msgfacenext", argument0, argument1, 0, 0)
} ("noelle", 4) |
295 |
Face 4* Umm...Delay 11 s-sorry to bother you,Delay 11 but,Delay 11 ummm,Delay 11 I...Wait for inputc_msgnextloc("\\E4* Umm..^1. s-sorry to bother you^1, but^1, ummm^1, I.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0") |
296 |
Face 3* Well,Delay 11 I just...Delay 11 Berdly and I were going to the Library to...Wait for inputc_msgnextloc("\\E3* Well^1, I just..^1. Berdly and I were going to the Library to.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0") |
297 |
Face 6* Do some r-research for our group projects,Delay 11 and...Wait for inputc_msgnextloc("\\E6* Do some r-research for our group projects^1, and.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0") |
298 |
Face Q* If it's OK,Delay 11 um...Delay 11 would you...Delay 11 want to come too...?Wait for inputClose Messagec_msgnextloc("\\EQ* If it's OK^1, um..^1. would you..^1. want to come too...?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0") |
299 |
c_talk_wait() |
300 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (45) |
301 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (no) |
302 |
c_sprite(spr_cutscene_03b_noelle_face_left) |
303 |
c_speaker("noelle") |
304 |
Face 2* Oh,Delay 11 Kris,Delay 11 you can come too I mean!Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E2* Oh^1, Kris^1, you can come too I mean!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0") |
305 |
c_talk_wait() |
306 |
c_facing("u") |
307 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
308 |
c_walk_wait("r", 2, 15) |
309 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (15) |
310 |
c_speaker("susie") |
311 |
Face 7* Uhhhhhhhhhhh...Delay 11 I mean...Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E7* Uhhhhhhhhhhh..^1. I mean.../", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0") |
312 |
Face K* We're like,Delay 11 uhhh...Delay 11 busy,Delay 11 with,Delay 11 uh...Wait for inputClose Messagec_msgnextloc("\\EK* We're like^1, uhhh..^1. busy^1, with^1, uh.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0") |
313 |
c_talk_wait() |
314 |
c_facing("susieunhappy") |
315 |
c_walk_wait("l", 5, 6) |
316 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
317 |
c_autowalk(1) |
318 |
c_facing("r") |
319 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
320 |
c_facing("susie") |
321 |
c_mscc_mscfunction c_msc(argument0) //gml_Script_c_msc
{
c_cmd("msc", argument0, 0, 0, 0)
} (1002) |
322 |
c_talk_wait() |
323 |
c_speaker("noelle") |
324 |
Face 2* O-oh...? Umm,Delay 11 well...Delay 11 er...Delay 11 that sounds,Delay 11 um,Delay 11 just...Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E2* O-oh...? Umm^1, well..^1. er..^1. that sounds^1, um^1, just.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0") |
325 |
c_talk_wait() |
326 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (no) |
327 |
c_facing("d") |
328 |
c_speaker("noelle") |
329 |
Face 4* Have fun,Delay 11 you two!Delay 11 I'll,Delay 11 um,Delay 11 be at the Library!Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E4* Have fun^1, you two^1! I'll^1, um^1, be at the Library!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_373_0") |
330 |
c_talk_wait() |
331 |
c_speaker("noelle") |
332 |
Face 9* (Kris,Delay 11 if you could bring her by later...)Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E9* (Kris^1, if you could bring her by later...)/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0") |
333 |
Face Q* (It would mean a lot to me...!)Wait for inputClose Messagec_msgnextloc("\\EQ* (It would mean a lot to me...!)/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0") |
334 |
c_talk_wait() |
335 |
if (noelle_chalk == true) |
336 |
{ |
337 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
338 |
c_facing("l") |
339 |
c_speaker("noelle") |
340 |
Face Q* Ummm...Delay 11 actually,Delay 11 wait...Delay 11 wait a second!!Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EQ* Ummm..^1. actually^1, wait..^1. wait a second!!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0") |
341 |
Face 8* Susie,Delay 11 I,Delay 11 um...Delay 11 I...Delay 11 have something for you!Wait for inputc_msgnextloc("\\E8* Susie^1, I^1, um..^1. I..^1. have something for you!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0") |
342 |
c_facenextc_facenextfunction c_facenext(argument0, argument1) //gml_Script_c_facenext
{
c_cmd("msgfacenext", argument0, argument1, 0, 0)
} ("susie", 6) |
343 |
Face 6* ???Wait for inputClose Messagec_msgnextloc("\\E6* ???/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_389_0") |
344 |
c_talk_wait() |
345 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("u", 5, 8) |
346 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (8) |
347 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("d", 5, 90) |
348 |
c_imagespeed(0.5) |
349 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
350 |
c_autowalk(0) |
351 |
c_sprite(spr_cutscene_03b_susie_lunchbox) |
352 |
c_speaker("noelle") |
353 |
Face M* OK see you bye!!!Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EM* OK see you bye!!!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_399_0") |
354 |
c_talk_wait() |
355 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
356 |
c_speaker("susie") |
357 |
Face E* ..?Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EE* ..?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_403_0") |
358 |
Face 6* It's...Delay 11 a lunchbox...?Wait for inputClose Messagec_msgnextloc("\\E6* It's..^1. a lunchbox...?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0") |
359 |
c_talk_wait() |
360 |
c_imageindex(1) |
361 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
362 |
c_imageindex(2) |
363 |
c_speaker("susie") |
364 |
Face B* ...Delay 11 full of CHALK?Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EB* ..^1. full of CHALK?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0") |
365 |
Face F* ...!Wait for inputc_msgnextloc("\\EF* ...!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0") |
366 |
Face R* SHE HAD CHALK THE WHOLE TIME!?Wait for inputc_msgnextloc("\\ER* SHE HAD CHALK THE WHOLE TIME!?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_412_0") |
367 |
Face 5* AND DIDN'T GIVE IT TO ALPHYS!?!?Wait for inputc_msgnextloc("\\E5* AND DIDN'T GIVE IT TO ALPHYS!?!?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0") |
368 |
Face H* WHAT THE HELL,Delay 11 KRIS!?Wait for inputClose Messagec_msgnextloc("\\EH* WHAT THE HELL^1, KRIS!?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0") |
369 |
c_talk_wait() |
370 |
c_autowalk(1) |
371 |
c_facing("susieunhappy") |
372 |
c_facing("l") |
373 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
374 |
c_facing("r") |
375 |
Face M* Here,Delay 11 YOU hold onto this.Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EM* Here^1, YOU hold onto this./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_421_0") |
376 |
c_facenextc_facenextfunction c_facenext(argument0, argument1) //gml_Script_c_facenext
{
c_cmd("msgfacenext", argument0, argument1, 0, 0)
} ("none", 0) |
377 |
* (You got the Chalk.)Wait for inputClose Messagec_msgnextloc("* (You got the Chalk.)/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_423_0") |
378 |
c_talk_wait() |
379 |
} |
380 |
else |
381 |
{ |
382 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (5) |
383 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (no) |
384 |
c_walk_wait("d", 3, 40) |
385 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
386 |
} |
387 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
388 |
c_autowalk(1) |
389 |
c_facing("d") |
390 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
391 |
c_autowalk(0) |
392 |
c_sprite(spr_cutscene_03b_susie_blink) |
393 |
c_imagespeed(0.2) |
394 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (30) |
395 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
396 |
c_facing("susieunhappy") |
397 |
c_autowalk(1) |
398 |
c_walk_wait("l", 5, 2) |
399 |
c_autowalk(0) |
400 |
c_sprite(spr_cutscene_03a_susie_kris_shake) |
401 |
c_imagespeed(0.25) |
402 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
403 |
c_visible(0) |
404 |
c_speaker("susie") |
405 |
Face 5* Wait,Delay 11 Kris!Delay 11 What the HELL was that!??!?!Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E5* Wait^1, Kris^1! What the HELL was that!??!?!/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0") |
406 |
Face N* Why would NOELLE?? Ask ME??Wait for inputc_msgnextloc("\\EN* Why would NOELLE?? Ask ME??/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0") |
407 |
Face P* To do HOMEWORK?? With HER?!??Wait for inputc_msgnextloc("\\EP* To do HOMEWORK?? With HER?!??/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_447_0") |
408 |
Face A* Deathwish much? Does she WANNA fail?Wait for inputc_msgnextloc("\\EA* Deathwish much? Does she WANNA fail?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_448_0") |
409 |
Face 0* ...Wait for inputClose Messagec_msgnextloc("\\E0* .../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0") |
410 |
c_talk_wait() |
411 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
412 |
c_autowalk(1) |
413 |
c_walkc_walkfunction c_walk(argument0, argument1, argument2) //gml_Script_c_walk
{
c_cmd("walk", argument0, argument1, argument2, 0)
} ("r", 2, 5) |
414 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
415 |
c_visible(1) |
416 |
c_facing("r") |
417 |
c_speaker("susie") |
418 |
Face B* ...Delay 11 wait a second. WAIT a second.Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EB* ..^1. wait a second. WAIT a second./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0") |
419 |
Face C* Kris,Delay 11 did you notice how nervous she was...?Wait for inputc_msgnextloc("\\EC* Kris^1, did you notice how nervous she was...?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0") |
420 |
Face 6* And like...Delay 11 blushing and stuff?Wait for inputc_msgnextloc("\\E6* And like..^1. blushing and stuff?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0") |
421 |
Face M* Kris,Delay 11 you don't think...Delay 11 she...Delay 11 uh...Wait for inputClose Messagec_msgnextloc("\\EM* Kris^1, you don't think..^1. she..^1. uh.../%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0") |
422 |
c_talk_wait() |
423 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (su) |
424 |
c_sprite(spr_cutscene_03b_susie_shock_lw) |
425 |
c_waitc_waitfunction c_wait(argument0) //gml_Script_c_wait
{
c_cmd("wait", argument0, 0, 0, 0)
} (5) |
426 |
c_speaker("susie") |
427 |
Face 5* She's onto our secret identities!?Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E5* She's onto our secret identities!?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_467_0") |
428 |
c_talk_wait() |
429 |
c_facing("u") |
430 |
c_speaker("susie") |
431 |
Face 2* Y'know. This...Delay 11 Dark World stuff.Wait for inputClose Messagec_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E2* Y'know. This..^1. Dark World stuff./%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0") |
432 |
c_talk_wait() |
433 |
c_facing("l") |
434 |
c_speaker("susie") |
435 |
Face 3* Damn...Delay 11 We gotta keep this under wraps,Delay 11 Kris.Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\E3* Damn..^1. We gotta keep this under wraps^1, Kris./", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0") |
436 |
Face 2* This is OUR thing,Delay 11 y'know?Wait for inputClose Messagec_msgnextloc("\\E2* This is OUR thing^1, y'know?/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_476_0") |
437 |
c_talk_wait() |
438 |
c_facing("u") |
439 |
c_selc_selfunction c_sel(argument0) //gml_Script_c_sel
{
c_cmd("select", argument0, 0, 0, 0)
} (kr) |
440 |
c_facing("u") |
441 |
c_mus2c_mus2function c_mus2(argument0, argument1, argument2) //gml_Script_c_mus2
{
c_cmd("mus", argument0, argument1, argument2, 0)
} ("volume", 0, 30) |
442 |
c_speaker("susie") |
443 |
Face A* Anyway,Delay 11 enough waiting already,Delay 11 right!?Wait for inputc_msgsetlocc_msgsetlocfunction c_msgsetloc(argument0, argument1, argument2) //gml_Script_c_msgsetloc
{
var msg_index = argument0
var english = argument1
var localized_string_id = argument2
var str = english
if (!is_english())
str = scr_84_get_lang_string(localized_string_id)
c_msgset(msg_index, str)
} (0, "\\EA* Anyway^1, enough waiting already^1, right!?/", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_483_0") |
444 |
Face 2* Let's go!Wait for inputClose Messagec_msgnextloc("\\E2* Let's go!/%", "obj_ch2_lw_cutscenes_short_slash_Step_0_gml_484_0") |
445 |
c_talk_wait() |
446 |
con = 2 |
447 |
} |
448 |
if (con == 2 && (!instance_exists(obj_cutscene_master))) |
449 |
{ |
450 |
with (obj_actor) |
451 |
visible = 0 |
452 |
instance_create(0, 0, obj_dw_transition) |
453 |
if (global.plot < 7) |
454 |
global.plot = 7 |
455 |
con = 3 |
456 |
scr_losecharscr_losecharfunction scr_losechar() //gml_Script_scr_losechar
{
global.char[2] = 0
global.char[1] = 0
with (obj_darkcontroller)
{
chartotal = 0
havechar[0] = 0
havechar[1] = 0
havechar[2] = 0
havechar[3] = 0
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0
if (global.char[i] != 0)
chartotal += 1
if (global.char[i] == 1)
{
havechar[0] = 1
charpos[0] = i
}
if (global.char[i] == 2)
{
havechar[1] = 1
charpos[1] = i
}
if (global.char[i] == 3)
{
havechar[2] = 1
charpos[2] = i
}
if (global.char[i] == 4)
{
havechar[3] = 1
charpos[3] = i
}
}
}
} () |
457 |
scr_getcharscr_getcharfunction scr_getchar(argument0) //gml_Script_scr_getchar
{
getchar = 0
if (global.char[0] == 0)
{
global.char[0] = argument0
getchar = 1
}
if (global.char[1] == 0 && getchar == 0)
{
global.char[1] = argument0
getchar = 1
}
if (global.char[2] == 0 && getchar == 0)
{
global.char[2] = argument0
getchar = 1
}
with (obj_darkcontroller)
{
chartotal = 0
havechar[0] = 0
havechar[1] = 0
havechar[2] = 0
havechar[3] = 0
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0
if (global.char[i] != 0)
chartotal += 1
if (global.char[i] == 1)
{
havechar[0] = 1
charpos[0] = i
}
if (global.char[i] == 2)
{
havechar[1] = 1
charpos[1] = i
}
if (global.char[i] == 3)
{
havechar[2] = 1
charpos[2] = i
}
if (global.char[i] == 4)
{
havechar[3] = 1
charpos[3] = i
}
}
}
} (2) |
458 |
if (noelle_chalk == true) |
459 |
scr_itemgetscr_itemgetfunction scr_itemget(argument0) //gml_Script_scr_itemget
{
var __i = 0
var loop = 1
noroom = 0
_pocketed = 0
_noroominventory = 0
global.item[12] = 999
while (loop == 1)
{
if (global.item[__i] == 0)
{
global.item[__i] = argument0
break
}
else if (__i == 12)
{
_noroominventory = 1
noroom = 1
var __j = 0
while (__j < global.flag[64 storage_size])
{
if (global.pocketitem[__j] == 0)
{
debug_message("Placed in pocket :" + string(__j))
global.pocketitem[__j] = argument0
_pocketed = 1
noroom = 0
break
}
else
{
__j++
continue
}
}
break
}
else
{
__i += 1
continue
}
}
script_execute(gml_Script_scr_iteminfo_all)
debug_message("noroom=" + string(noroom))
debug_message("_pocketed=" + string(_pocketed))
debug_message("_noroominventory=" + string(_noroominventory))
} (23) |
460 |
instance_destroy() |
461 |
} |
462 |
} |