1 | targetString = "D"; |
2 | enteredString = ""; |
3 | textImage = 0; |
4 | pressed = 0; |
5 | down = 0; |
6 | pressedBuffer = 0; |
7 | init = 0; |
8 | image_speed = 0; |
9 | depth = 900000 - y; |
10 | controller = 1124; |
11 | pressable = 1; |
12 | actorpress = false; |
13 | bouncecon = 0; |
14 | bouncetimer = 0; |
15 | drawY = 0; |
16 | won = false; |