1 | scr_bullet_init |
2 | timer = 0; |
3 | con = 0; |
4 | image_speed = 0; |
5 | image_xscale = 1; |
6 | image_yscale = 1; |
7 | depth = obj_heart.depth - 1; |
8 | vspeed = 10; |
9 | friction = 2; |
10 | destroyonhit = 1; |
11 | afterimage = 0; |
12 | if (instance_exists(obj_bqueen_breath_controller)) |
13 | damage = obj_bqueen_breath_controller.damage; |
14 | if (instance_exists(obj_bqueen_breath_controller)) |
15 | target = obj_bqueen_breath_controller.target; |
16 | grazepoints = 3; |