1 | scr_bullet_init |
2 | timer = 0 |
3 | con = 0 |
4 | image_speed = 0 |
5 | image_xscale = 1 |
6 | image_yscale = 1 |
7 | depth = obj_heart.depth - 1 |
8 | vspeed = 10 |
9 | friction = 2 |
10 | destroyonhit = 1 |
11 | afterimage = 0 |
12 | if instance_exists(obj_bqueen_breath_controller) |
13 | damage = obj_bqueen_breath_controller.damage |
14 | if instance_exists(obj_bqueen_breath_controller) |
15 | target = obj_bqueen_breath_controller.target |
16 | grazepoints = 3 |