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gml_Object_obj_bqueen_missle_Create_0

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scr_bullet_init
scr_bullet_init

function scr_bullet_init() //gml_Script_scr_bullet_init { grazed = 0 grazetimer = 0 destroyonhit = 1 target = 0 inv = 60 damage = 10 element = 0 grazepoints = 1 timepoints = 1 active = 1 updateimageangle = 0 }
()
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timer = 0
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con = 0
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image_speed = 0
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image_xscale = 1
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image_yscale = 1
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depth = obj_heart.depth - 1
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vspeed = 10
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friction = 2
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destroyonhit = 1
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afterimage = 0
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if instance_exists(obj_bqueen_breath_controller)
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    damage = obj_bqueen_breath_controller.damage
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if instance_exists(obj_bqueen_breath_controller)
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    target = obj_bqueen_breath_controller.target
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grazepoints = 3