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gml_Object_obj_bqueen_missle_Create_0

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1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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timer = 0;
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con = 0;
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image_speed = 0;
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image_xscale = 1;
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image_yscale = 1;
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depth = obj_heart.depth - 1;
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vspeed = 10;
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friction = 2;
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destroyonhit = 1;
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afterimage = 0;
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if (instance_exists(obj_bqueen_breath_controller))
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    damage = obj_bqueen_breath_controller.damage;
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if (instance_exists(obj_bqueen_breath_controller))
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    target = obj_bqueen_breath_controller.target;
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grazepoints = 3;