1 | scr_depth_ch1(); |
2 | siner = 0; |
3 | image_xscale = 2; |
4 | image_yscale = 2; |
5 | siner = random(600); |
6 | blocktimer = 0; |
7 | image_speed = 0; |
8 | spec = 0; |
9 | remdepth = depth; |
10 | if (room == room_forest_area5_ch1) |
11 | { |
12 | if (y <= 70) |
13 | spec = 2; |
14 | else |
15 | spec = 1; |
16 | } |