1 | timer = 0 |
2 | con = 0 |
3 | siner = 0 |
4 | fsiner = 0 |
5 | flash = 0 |
6 | shake = 0 |
7 | shake2 = 0 |
8 | image_xscale = 2 |
9 | image_yscale = 2 |
10 | alphacon = 0 |
11 | xx = x |
12 | yy = y |
13 | bardlymercy = 0 |
14 | savex = xstart |
15 | savey = ystart |
16 | introtimer = 0 |
17 | outrotimer = -1 |
18 | outrox = 0 |
19 | outroy = 0 |
20 | if (room != room_dw_mansion_east_4f_d) |
21 | introtimer = -1 |
22 | else |
23 | { |
24 | outrox = obj_ch2_scene25.berdly_wire.x |
25 | outroy = obj_ch2_scene25.berdly_wire.y |
26 | } |