1 | if (middespawn && timer >= 0) |
2 | traveldistance += psuedo_speed |
3 | else if ((!middespawn) && timer >= 0) |
4 | { |
5 | speed = (-((-3.5 + (sin((timer + 15.707963267948966) / 10)) * 3.5))) |
6 | traveldistance += speed |
7 | } |
8 | timer++ |