1 | if (init && image_alpha < 1 && firstwave <= 0) |
2 | { |
3 | if (middespawn && firstwave == 0) |
4 | image_alpha = scr_movetowards |
5 | else |
6 | image_alpha += 0.1; |
7 | } |
8 | xflip = 1; |
9 | if (flipTimer < 0) |
10 | xflip = -1; |
11 | flipTimer += 1; |
12 | if (flipTimer >= flipSpeed) |
13 | flipTimer -= (flipSpeed * 2); |
14 | draw_sprite_ext(sprite_index, 0, x, y, xflip, 1, 0, image_blend, image_alpha); |