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gml_Object_obj_animator_Step_0

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1
if (i_ex(target))
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{
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    if (con == 0)
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    {
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        target.image_index = 0;
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        target.image_speed = 0;
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        if (sprite >= 0)
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            target.sprite_index = sprite;
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        if (initframe >= 0)
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            target.image_index = initframe;
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        fake_image_index_max = endframe;
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        if (endframe == 0)
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            fake_image_index_max = target.image_number - 1 - target.image_index;
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        if (endframe == -1)
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            fake_image_index_max = target.image_number - target.image_index;
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        con = 1;
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    }
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    if (con == 1)
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    {
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        fake_image_index += fake_image_speed;
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        target.image_index = fake_image_index;
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        if (fake_image_index >= fake_image_index_max)
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            instance_destroy();
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    }
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}
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else
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{
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    instance_destroy();
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}