Deltarune script viewer

← back to main script listing

gml_Object_o_coaster_hero_old_Step_2

(view raw script w/o annotations or w/e)
1
if (HeroID == 0 && instance_exists(obj_herokris))
2
{
3
    depth = 80;
4
    obj_herokris.depth = depth + 1;
5
}
6
if (HeroID == 1 && instance_exists(obj_herosusie))
7
{
8
    depth = 75;
9
    obj_herosusie.depth = depth + 1;
10
}
11
if (HeroID == 2 && instance_exists(obj_heroralsei))
12
{
13
    depth = 70;
14
    obj_heroralsei.depth = depth + 1;
15
}
16
back.x = x;
17
back.y = y + 8;