gml_Object_o_charge_ring_controller_Alarm_1.gmlinstance_create(x, y, o_charge_ring);
frequency = frequencyD + irandom_range(-frequencyD / 3, frequencyD / 3);
alarm[1] = frequency;
snd_play(snd_boost);
snd_pitch(snd_boost, 0.7 + (ringcount / 5));
snd_volume(snd_boost, 0.5, 0);
ringcount++;