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gml_GlobalScript_scr_tempsave

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function scr_tempsave
scr_tempsave

function scr_tempsave() { filechoicebk2 = global.filechoice; global.filechoice = 9; var is_valid = scr_saveprocess(global.filechoice); global.filechoice = filechoicebk2; if (!is_valid) { var error_message = instance_create(0, 0, obj_savedata_error); error_message.error_type = "temp_save_failed"; if (room != PLACE_MENU) error_message.type = "auto"; } return is_valid; }
()
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{
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    filechoicebk2 = global.filechoice;
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    global.filechoice = 9;
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    var is_valid = scr_saveprocess
scr_saveprocess

function scr_saveprocess(arg0) { global.lastsavedtime = global.time; global.lastsavedlv = global.lv; file = "filech" + string(global.chapter) + "_" + string(arg0); myfileid = ossafe_file_text_open_write(file); ossafe_file_text_write_string(myfileid, global.truename); ossafe_file_text_writeln(myfileid); if (global.is_console) { scr_ds_list_write(global.othername, 6); ossafe_file_text_writeln(myfileid); } else { for (i = 0; i < 6; i += 1) { ossafe_file_text_write_string(myfileid, global.othername[i]); ossafe_file_text_writeln(myfileid); } } ossafe_file_text_write_real(myfileid, global.char[0]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.char[1]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.char[2]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.gold); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.xp); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.lv); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.inv); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.invc); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.darkzone); ossafe_file_text_writeln(myfileid); if (global.is_console) { var stats_amount = 5; scr_ds_list_write(global.hp, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.maxhp, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.at, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.df, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.mag, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.guts, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.charweapon, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.chararmor1, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.chararmor2, stats_amount); ossafe_file_text_writeln(myfileid); scr_ds_list_write(global.weaponstyle, stats_amount); ossafe_file_text_writeln(myfileid); } for (i = 0; i < 5; i += 1) { if (!global.is_console) { ossafe_file_text_write_real(myfileid, global.hp[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.maxhp[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.at[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.df[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.mag[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.guts[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.charweapon[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.chararmor1[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.chararmor2[i]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.weaponstyle[i]); ossafe_file_text_writeln(myfileid); } for (q = 0; q < 4; q += 1) { ossafe_file_text_write_real(myfileid, global.itemat[i][q]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.itemdf[i][q]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.itemmag[i][q]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.itembolts[i][q]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.itemgrazeamt[i][q]); ossafe_file_text_writeln(myfileid); ossafe_file_text_write_real(myfileid, global.itemgrazesize[i][q]); ...
(global.filechoice);
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    global.filechoice = filechoicebk2;
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    if (!is_valid)
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    {
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        var error_message = instance_create(0, 0, obj_savedata_error);
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        error_message.error_type = "temp_save_failed";
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        if (room != PLACE_MENU)
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            error_message.type = "auto";
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    }
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    return is_valid;
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}