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gml_GlobalScript_scr_fx_housesquare

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function scr_fx_housesquare
scr_fx_housesquare

function scr_fx_housesquare(arg0, arg1, arg2) { var gr = 0; for (i = 0; i < 3; i++) { gr = instance_create(arg0, arg1, obj_fx_growsquare); gr.color = arg2; gr.alarm[0] = 1 + (i * 3); gr.depth = depth - 10; } }
(arg0, arg1, arg2)
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{
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    var gr = 0;
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    for (i = 0; i < 3; i++)
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    {
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        gr = instance_create(arg0, arg1, obj_fx_growsquare);
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        gr.color = arg2;
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        gr.alarm[0] = 1 + (i * 3);
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        gr.depth = depth - 10;
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    }
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}