scr_fusion_infofunction
scr_fusion_info(arg0)
{
ingredient[0] = 8;
ingredienttype[0] = "item";
ingredient[1] = 8;
ingredienttype[1] = "item";
result = 22;
resulttype = "item";
resultdesc = stringsetloc(
Heal 60 HPx2"Heal 60 HPx2", "scr_fusion_info_slash_scr_fusion_info_gml_11_0"
);
switch (arg0)
{
case 1:
ingredient[0] = 8;
ingredienttype[0] = "item";
ingredient[1] = 8;
ingredienttype[1] = "item";
result = 22;
resulttype = "item";
resultdesc = stringsetloc(
Heal 60 HPx2"Heal 60 HPx2", "scr_fusion_info_slash_scr_fusion_info_gml_23_0"
);
break;
case 2:
ingredient[0] = 1;
ingredienttype[0] = "armor";
ingredient[1] = 1;
ingredienttype[1] = "armor";
result = 8;
resulttype = "armor";
resultdesc = stringsetloc(
$ Gained +5Close Message"$ Gained +5%", "scr_fusion_info_slash_scr_fusion_info_gml_34_0"
);
break;
case 3:
ingredient[0] = 3;
ingredienttype[0] = "armor";
ingredient[1] = 4;
ingredienttype[1] = "armor";
result = 9;
resulttype = "armor";
resultdesc = stringsetloc(
Graze Area+"Graze Area+", "scr_fusion_info_slash_scr_fusion_info_gml_56_0"
);
break;
case 4:
ingredient[0] = 10;
ingredienttype[0] = "armor";
ingredient[1] = 5;
ingredienttype[1] = "armor";
result = 13;
resulttype = "armor";
resultdesc = stringsetloc(
Attack+"Attack+", "scr_fusion_info_slash_scr_fusion_info_gml_56_0_b"
);
break;
case 5:
ingredient[0] = 12;
ingredienttype[0] = "armor";
ingredient[1] = 27;
ingredienttype[1] = "item";
result = 15;
resulttype = "armor";
resultdesc = stringsetloc(
Graze TP+"Graze TP+", "scr_fusion_info_slash_scr_fusion_info_gml_67_0"
);
break;
case 6:
ingredient[0] = 13;
ingredienttype[0] = "weapon";
ingredient[1] = 15;
ingredienttype[1] = "key";
result = 11;
resulttype = "weapon";
resultdesc = stringsetloc(
Trance"Trance", "scr_fusion_info_slash_scr_fusion_info_gml_45_0"
);
break;
}
}