1 |
function scr_endcombatscr_endcombatfunction scr_endcombat()
{
global.fighting = 0;
if (global.specialbattle == 0 || global.specialbattle == 2 || global.specialbattle == 3)
{
if (global.specialbattle == 2)
{
with (obj_mainchara)
{
cutscene = 1;
x = global.charinstance[0].x;
y = global.charinstance[0].y;
}
with (global.cinstance[0])
{
x = global.charinstance[1].x;
y = global.charinstance[1].y;
}
with (global.cinstance[1])
{
x = global.charinstance[2].x;
y = global.charinstance[2].y;
}
with (obj_caterpillarchara)
scr_caterpillar_interpolate();
scr_pan_to_obj(obj_mainchara, 30);
with (obj_mainchara)
visible = 1;
with (obj_caterpillarchara)
visible = 1;
}
instance_create(0, 0, obj_endbattle);
with (obj_monsterparent)
instance_destroy();
with (obj_bulletparent)
instance_destroy();
with (obj_heroparent)
instance_destroy();
global.charinstance[0] = obj_mainchara;
global.charinstance[1] = global.cinstance[0];
global.charinstance[2] = global.cinstance[1];
instance_destroy();
}
} () |
25 |
scr_caterpillar_interpolatescr_caterpillar_interpolatefunction scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number( scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} (); |
26 |
scr_pan_to_objscr_pan_to_objfunction scr_pan_to_obj(arg0, arg1)
{
_panx = arg0.x - floor((__view_get(e__VW.WView, 0) / 2) - (arg0.sprite_width / 2));
_pany = arg0.y - floor((__view_get(e__VW.HView, 0) / 2) - (arg0.sprite_height / 2));
if (_panx < 0)
_panx = 0;
if (_panx >= (room_width - __view_get(e__VW.WView, 0)))
_panx = room_width - __view_get(e__VW.WView, 0);
if (_pany < 0)
_pany = 0;
if (_pany >= (room_height - __view_get(e__VW.HView, 0)))
_pany = room_height - __view_get(e__VW.HView, 0);
scr_pan_lerp(_panx, _pany, arg1);
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (obj_mainchara, 30); |