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gml_GlobalScript_scr_encountersetup

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1
function scr_encountersetup
scr_encountersetup

function scr_encountersetup(arg0) { xx = __view_get(e__VW.XView, 0); yy = __view_get(e__VW.YView, 0); for (i = 0; i < 3; i += 1) { global.heromakex[i] = xx + 80; global.heromakey[i] = yy + 50 + (80 * i); global.monsterinstancetype[i] = obj_baseenemy; global.monstertype[i] = 1Enemy (placeholder/G-BODY); global.monstermakex[i] = xx + 500 + (20 * i); global.monstermakey[i] = yy + 40 + (90 * i); } global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0) global.heromakey[0] = yy + 140; if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0) { global.heromakey[0] = yy + 100; global.heromakey[1] = yy + 180; } global.battlemsg[0] = stringsetloc(
* It is known.
"* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0"
); switch (arg0) { case 0: break; case 1: global.monsterinstancetype[0] = obj_baseenemy; global.monstertype[0] = 1Enemy (placeholder/G-BODY); global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_baseenemy; global.monstertype[1] = 1Enemy (placeholder/G-BODY); global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* Test enemies showed up.
"* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0"
); break; case 2: global.monsterinstancetype[0] = obj_lancerboss; global.monstertype[0] = 2Lancer; global.monstermakex[0] = xx + 540; global.monstermakey[0] = yy + 200; global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); break; case 3: global.monsterinstancetype[0] = obj_dummyenemy; global.monstertype[0] = 3Dummy; global.monstermakex[0] = xx + 500; global.monstermakey[0] = yy + 160; if (instance_exists(obj_npc_room)) { global.monstermakex[0] = obj_npc_room.xstart; global.monstermakey[0] = obj_npc_room.ystart; } global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); break; case 4: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5Rudinn; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 140; global.monstertype[1] = 0(None); global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* Rudinn drew near!
"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0"
); if (global.flag[500 times_rudinn_fought] >= 1) global.battlemsg[0] = stringsetloc(
* A different Rudinn from last time drew near!
"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0"
); if (global.flag[500 times_rudinn_fought] == 2) global.battlemsg[0] = stringsetloc(
* Assumedly another different Rudinn appeared!
"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0"
); break; case 5: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5Rudinn; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_diamondenemy; global.monstertype[1] = 5Rudinn; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* A necklace of Rudinns blocks your path.
"* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0"
); break; case 6: global.monsterinstancetype[0] = obj_diamondenemy; global.monstertype[0] = 5Rudinn; global.monstermakex[0] = xx + 480; global.monstermakey[0] = yy + 110; global.monsterinstancetype[1] = obj_heartenemy; global.monstertype[1] = 6Hathy; global.monstermakex[1] = xx + 500; global.monstermakey[1] = yy + 200; global.monstertype[2] = 0(None); global.battlemsg[0] = stringsetloc(
* Rudinn and Hathy blocked the way!
"* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0"
); break; case 7: global.monsterinstancetype[0] = obj_smallcheckers_enemy; global.monstertype[0] = 9C.Round; global.monstermakex[0] = xx + 440; ...
(arg0)
2
{
3
    xx = __view_get(e__VW.XView, 0);
4
    yy = __view_get(e__VW.YView, 0);
5
    for (i = 0; i < 3; i += 1)
6
    {
7
        global.heromakex[i] = xx + 80;
8
        global.heromakey[i] = yy + 50 + (80 * i);
9
        global.monsterinstancetype[i] = obj_baseenemy;
10
        global.monstertype[i] = 1Enemy (placeholder/G-BODY);
11
        global.monstermakex[i] = xx + 500 + (20 * i);
12
        global.monstermakey[i] = yy + 40 + (90 * i);
13
    }
14
    global.monstertype[1] = 0(None);
15
    global.monstertype[2] = 0(None);
16
    if (global.char[0] != 0 && global.char[1] == 0 && global.char[2] == 0)
17
        global.heromakey[0] = yy + 140;
18
    if (global.char[0] != 0 && global.char[1] != 0 && global.char[2] == 0)
19
    {
20
        global.heromakey[0] = yy + 100;
21
        global.heromakey[1] = yy + 180;
22
    }
23
    global.battlemsg[0] = stringsetloc(
* It is known.
"* It is known.", "scr_encountersetup_slash_scr_encountersetup_gml_34_0"
);
24
    switch (arg0)
25
    {
26
        case 0:
27
            break;
28
        case 1:
29
            global.monsterinstancetype[0] = obj_baseenemy;
30
            global.monstertype[0] = 1Enemy (placeholder/G-BODY);
31
            global.monstermakex[0] = xx + 480;
32
            global.monstermakey[0] = yy + 110;
33
            global.monsterinstancetype[1] = obj_baseenemy;
34
            global.monstertype[1] = 1Enemy (placeholder/G-BODY);
35
            global.monstermakex[1] = xx + 500;
36
            global.monstermakey[1] = yy + 200;
37
            global.monstertype[2] = 0(None);
38
            global.battlemsg[0] = stringsetloc(
* Test enemies showed up.
"* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0"
);
39
            break;
40
        case 2:
41
            global.monsterinstancetype[0] = obj_lancerboss;
42
            global.monstertype[0] = 2Lancer;
43
            global.monstermakex[0] = xx + 540;
44
            global.monstermakey[0] = yy + 200;
45
            global.monstertype[1] = 0(None);
46
            global.monstertype[2] = 0(None);
47
            break;
48
        case 3:
49
            global.monsterinstancetype[0] = obj_dummyenemy;
50
            global.monstertype[0] = 3Dummy;
51
            global.monstermakex[0] = xx + 500;
52
            global.monstermakey[0] = yy + 160;
53
            if (instance_exists(obj_npc_room))
54
            {
55
                global.monstermakex[0] = obj_npc_room.xstart;
56
                global.monstermakey[0] = obj_npc_room.ystart;
57
            }
58
            global.monstertype[1] = 0(None);
59
            global.monstertype[2] = 0(None);
60
            break;
61
        case 4:
62
            global.monsterinstancetype[0] = obj_diamondenemy;
63
            global.monstertype[0] = 5Rudinn;
64
            global.monstermakex[0] = xx + 480;
65
            global.monstermakey[0] = yy + 140;
66
            global.monstertype[1] = 0(None);
67
            global.monstertype[2] = 0(None);
68
            global.battlemsg[0] = stringsetloc(
* Rudinn drew near!
"* Rudinn drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_98_0"
);
69
            if (global.flag[500 times_rudinn_fought] >= 1)
70
                global.battlemsg[0] = stringsetloc(
* A different Rudinn from last time drew near!
"* A different Rudinn from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_99_0"
);
71
            if (global.flag[500 times_rudinn_fought] == 2)
72
                global.battlemsg[0] = stringsetloc(
* Assumedly another different Rudinn appeared!
"* Assumedly another different Rudinn appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_100_0"
);
73
            break;
74
        case 5:
75
            global.monsterinstancetype[0] = obj_diamondenemy;
76
            global.monstertype[0] = 5Rudinn;
77
            global.monstermakex[0] = xx + 480;
78
            global.monstermakey[0] = yy + 110;
79
            global.monsterinstancetype[1] = obj_diamondenemy;
80
            global.monstertype[1] = 5Rudinn;
81
            global.monstermakex[1] = xx + 500;
82
            global.monstermakey[1] = yy + 200;
83
            global.monstertype[2] = 0(None);
84
            global.battlemsg[0] = stringsetloc(
* A necklace of Rudinns blocks your path.
"* A necklace of Rudinns blocks your path.", "scr_encountersetup_slash_scr_encountersetup_gml_116_0"
);
85
            break;
86
        case 6:
87
            global.monsterinstancetype[0] = obj_diamondenemy;
88
            global.monstertype[0] = 5Rudinn;
89
            global.monstermakex[0] = xx + 480;
90
            global.monstermakey[0] = yy + 110;
91
            global.monsterinstancetype[1] = obj_heartenemy;
92
            global.monstertype[1] = 6Hathy;
93
            global.monstermakex[1] = xx + 500;
94
            global.monstermakey[1] = yy + 200;
95
            global.monstertype[2] = 0(None);
96
            global.battlemsg[0] = stringsetloc(
* Rudinn and Hathy blocked the way!
"* Rudinn and Hathy blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_132_0"
);
97
            break;
98
        case 7:
99
            global.monsterinstancetype[0] = obj_smallcheckers_enemy;
100
            global.monstertype[0] = 9C.Round;
101
            global.monstermakex[0] = xx + 440;
102
            global.monstermakey[0] = yy + 150;
103
            global.monstertype[1] = 0(None);
104
            global.monstertype[2] = 0(None);
105
            global.battlemsg[0] = stringsetloc(
* C. Round attacked violently!
* (You recall Ralsei's advice to include Susie in an ACT.)
"* C. Round attacked violently!&* (You recall Ralsei's advice to include Susie in an ACT.)", "scr_encountersetup_slash_scr_encountersetup_gml_144_0"
);
106
            break;
107
        case 8:
108
            global.monsterinstancetype[0] = obj_clubsenemy;
109
            global.monstertype[0] = 16Clover (Boss);
110
            global.monstermakex[0] = xx + 400;
111
            global.monstermakey[0] = yy + 120;
112
            global.monstertype[1] = 0(None);
113
            global.monstertype[2] = 0(None);
114
            global.battlemsg[0] = stringsetloc(
* Clover grew close!
"* Clover grew close!", "scr_encountersetup_slash_scr_encountersetup_gml_155_0"
);
115
            break;
116
        case 9:
117
            global.monsterinstancetype[0] = obj_heartenemy;
118
            global.monstertype[0] = 6Hathy;
119
            global.monstermakex[0] = xx + 480;
120
            global.monstermakey[0] = yy + 20;
121
            global.monsterinstancetype[1] = obj_heartenemy;
122
            global.monstertype[1] = 6Hathy;
123
            global.monstermakex[1] = xx + 500;
124
            global.monstermakey[1] = yy + 120;
125
            global.monsterinstancetype[2] = obj_heartenemy;
126
            global.monstertype[2] = 6Hathy;
127
            global.monstermakex[2] = xx + 460;
128
            global.monstermakey[2] = yy + 220;
129
            global.battlemsg[0] = stringsetloc(
* Three Hathys blocked the way!
"* Three Hathys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_174_0"
);
130
            break;
131
        case 12:
132
            global.monsterinstancetype[0] = obj_checkers_enemy;
133
            global.monstertype[0] = 10K.Round;
134
            global.monstermakex[0] = xx + 480;
135
            global.monstermakey[0] = yy + 120;
136
            global.monstertype[1] = 0(None);
137
            global.monstertype[2] = 0(None);
138
            global.battlemsg[0] = stringsetloc(
* Here it comes!
"* Here it comes!", "scr_encountersetup_slash_scr_encountersetup_gml_188_0"
);
139
            break;
140
        case 13:
141
            global.monsterinstancetype[0] = obj_ponman_enemy;
142
            global.monstertype[0] = 11Ponman;
143
            global.monstermakex[0] = xx + 480;
144
            global.monstermakey[0] = yy + 110;
145
            global.monsterinstancetype[1] = obj_ponman_enemy;
146
            global.monstertype[1] = 11Ponman;
147
            global.monstermakex[1] = xx + 500;
148
            global.monstermakey[1] = yy + 200;
149
            global.battlemsg[0] = stringsetloc(
* Ponman drew near!
"* Ponman drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_201_0"
);
150
            global.monstertype[2] = 0(None);
151
            break;
152
        case 14:
153
            global.monsterinstancetype[0] = obj_ponman_enemy;
154
            global.monstertype[0] = 11Ponman;
155
            global.monstermakex[0] = xx + 480;
156
            global.monstermakey[0] = yy + 20;
157
            global.monsterinstancetype[1] = obj_ponman_enemy;
158
            global.monstertype[1] = 11Ponman;
159
            global.monstermakex[1] = xx + 500;
160
            global.monstermakey[1] = yy + 120;
161
            global.monsterinstancetype[2] = obj_ponman_enemy;
162
            global.monstertype[2] = 11Ponman;
163
            global.monstermakex[2] = xx + 460;
164
            global.monstermakey[2] = yy + 220;
165
            global.battlemsg[0] = stringsetloc(
* Ponman drew near!
"* Ponman drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_222_0"
);
166
            break;
167
        case 15:
168
            global.monsterinstancetype[0] = obj_clubsenemy;
169
            global.monstertype[0] = 7Clover (old/unused);
170
            global.monstermakex[0] = xx + 400;
171
            global.monstermakey[0] = yy + 30;
172
            global.monsterinstancetype[1] = obj_heartenemy;
173
            global.monstertype[1] = 6Hathy;
174
            global.monstermakex[1] = xx + 420;
175
            global.monstermakey[1] = yy + 200;
176
            global.monstertype[2] = 0(None);
177
            global.battlemsg[0] = stringsetloc(
* Clover and Hathy grew close!
"* Clover and Hathy grew close!", "scr_encountersetup_slash_scr_encountersetup_gml_239_0"
);
178
            break;
179
        case 16:
180
            global.monsterinstancetype[0] = obj_rabbick_enemy;
181
            global.monstertype[0] = 13Rabbick;
182
            global.monstermakex[0] = xx + 480;
183
            global.monstermakey[0] = yy + 140;
184
            global.monstertype[1] = 0(None);
185
            global.monstertype[2] = 0(None);
186
            global.battlemsg[0] = stringsetloc(
* Rabbick slithered in the way!
"* Rabbick slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_250_0"
);
187
            break;
188
        case 17:
189
            global.monsterinstancetype[0] = obj_rabbick_enemy;
190
            global.monstertype[0] = 13Rabbick;
191
            global.monstermakex[0] = xx + 480;
192
            global.monstermakey[0] = yy + 60;
193
            global.monsterinstancetype[1] = obj_rabbick_enemy;
194
            global.monstertype[1] = 13Rabbick;
195
            global.monstermakex[1] = xx + 460;
196
            global.monstermakey[1] = yy + 180;
197
            global.monstertype[2] = 0(None);
198
            global.battlemsg[0] = stringsetloc(
* Rabbicks slithered in the way!
"* Rabbicks slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_266_0"
);
199
            break;
200
        case 18:
201
            global.monsterinstancetype[0] = obj_bloxer_enemy;
202
            global.monstertype[0] = 14Bloxer;
203
            global.monstermakex[0] = xx + 480;
204
            global.monstermakey[0] = yy + 140;
205
            global.monstertype[1] = 0(None);
206
            global.monstertype[2] = 0(None);
207
            global.battlemsg[0] = stringsetloc(
* Bloxer assembled!
"* Bloxer assembled!", "scr_encountersetup_slash_scr_encountersetup_gml_277_0"
);
208
            break;
209
        case 19:
210
            global.monsterinstancetype[0] = obj_bloxer_enemy;
211
            global.monstertype[0] = 14Bloxer;
212
            global.monstermakex[0] = xx + 480;
213
            global.monstermakey[0] = yy + 60;
214
            global.monsterinstancetype[1] = obj_bloxer_enemy;
215
            global.monstertype[1] = 14Bloxer;
216
            global.monstermakex[1] = xx + 460;
217
            global.monstermakey[1] = yy + 180;
218
            global.monstertype[2] = 0(None);
219
            global.battlemsg[0] = stringsetloc(
* Bloxers assembled!
"* Bloxers assembled!", "scr_encountersetup_slash_scr_encountersetup_gml_293_0"
);
220
            break;
221
        case 20:
222
            global.monsterinstancetype[0] = obj_lancerboss2;
223
            global.monstertype[0] = 12Lancer 2;
224
            global.heromakex[0] = xx + 120;
225
            global.monstermakex[0] = xx + 480;
226
            global.monstermakey[0] = yy + 160;
227
            global.monstertype[1] = 0(None);
228
            global.monstertype[2] = 0(None);
229
            global.battlemsg[0] = stringsetloc(
* Lancer blocked the way!
"* Lancer blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_308_0"
);
230
            break;
231
        case 21:
232
            global.monsterinstancetype[0] = obj_jigsawryenemy;
233
            global.monstertype[0] = 15Jigsawry;
234
            global.monstermakex[0] = xx + 480;
235
            global.monstermakey[0] = yy + 140;
236
            global.monstertype[1] = 0(None);
237
            global.monstertype[2] = 0(None);
238
            global.battlemsg[0] = stringsetloc(
* Jigsawry drew near!
"* Jigsawry drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_319_0"
);
239
            if (global.flag[500 times_rudinn_fought] >= 1)
240
                global.battlemsg[0] = stringsetloc(
* A different Jigsawry from last time drew near!
"* A different Jigsawry from last time drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_320_0"
);
241
            if (global.flag[500 times_rudinn_fought] == 2)
242
                global.battlemsg[0] = stringsetloc(
* Assumedly another different Jigsawry appeared!
"* Assumedly another different Jigsawry appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_321_0"
);
243
            break;
244
        case 22:
245
            global.monsterinstancetype[0] = obj_jigsawryenemy;
246
            global.monstertype[0] = 15Jigsawry;
247
            global.monstermakex[0] = xx + 480;
248
            global.monstermakey[0] = yy + 20;
249
            global.monsterinstancetype[1] = obj_jigsawryenemy;
250
            global.monstertype[1] = 15Jigsawry;
251
            global.monstermakex[1] = xx + 500;
252
            global.monstermakey[1] = yy + 120;
253
            global.monsterinstancetype[2] = obj_jigsawryenemy;
254
            global.monstertype[2] = 15Jigsawry;
255
            global.monstermakex[2] = xx + 460;
256
            global.monstermakey[2] = yy + 220;
257
            global.battlemsg[0] = stringsetloc(
* A board of Jigsawrys blocked the way!
"* A board of Jigsawrys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_340_0"
);
258
            break;
259
        case 23:
260
            global.monsterinstancetype[0] = obj_jigsawryenemy;
261
            global.monstertype[0] = 15Jigsawry;
262
            global.monstermakex[0] = xx + 480;
263
            global.monstermakey[0] = yy + 20;
264
            global.monsterinstancetype[1] = obj_diamondenemy;
265
            global.monstertype[1] = 5Rudinn;
266
            global.monstermakex[1] = xx + 500;
267
            global.monstermakey[1] = yy + 120;
268
            global.monsterinstancetype[2] = obj_heartenemy;
269
            global.monstertype[2] = 6Hathy;
270
            global.monstermakex[2] = xx + 460;
271
            global.monstermakey[2] = yy + 220;
272
            global.battlemsg[0] = stringsetloc(
* Smorgasboard.
"* Smorgasboard.", "scr_encountersetup_slash_scr_encountersetup_gml_359_0"
);
273
            break;
274
        case 24:
275
            global.monsterinstancetype[0] = obj_rabbick_enemy;
276
            global.monstertype[0] = 13Rabbick;
277
            global.monstermakex[0] = xx + 480;
278
            global.monstermakey[0] = yy + 60;
279
            global.monsterinstancetype[1] = obj_diamondenemy;
280
            global.monstertype[1] = 5Rudinn;
281
            global.monstermakex[1] = xx + 460;
282
            global.monstermakey[1] = yy + 180;
283
            global.monstertype[2] = 0(None);
284
            global.battlemsg[0] = stringsetloc(
* Rabbick slithered in the way!
"* Rabbick slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_374_0"
);
285
            break;
286
        case 25:
287
            global.heromakex[0] = xx + 80;
288
            global.heromakey[0] = yy + 100;
289
            global.heromakex[1] = xx + 90;
290
            global.heromakey[1] = yy + 150;
291
            global.heromakex[2] = xx + 100;
292
            global.heromakey[2] = yy + 210;
293
            global.monsterinstancetype[0] = obj_joker;
294
            global.monstertype[0] = 20JEVIL;
295
            global.monstermakex[0] = xx + 500;
296
            global.monstermakey[0] = yy + 160;
297
            global.monstertype[1] = 0(None);
298
            global.monstertype[2] = 0(None);
299
            global.battlemsg[0] = stringsetloc(
* LET THE GAMES BEGIN!
"* LET THE GAMES BEGIN!", "scr_encountersetup_slash_scr_encountersetup_gml_400_0"
);
300
            break;
301
        case 27:
302
            global.monsterinstancetype[0] = obj_checkers_enemy;
303
            global.monstertype[0] = 21K.Round 2;
304
            global.monstermakex[0] = xx + 480;
305
            global.monstermakey[0] = yy + 120;
306
            global.monstertype[1] = 0(None);
307
            global.monstertype[2] = 0(None);
308
            global.battlemsg[0] = stringsetloc(
* Here it comes.Delay 11 Again.
"* Here it comes^1. Again.", "scr_encountersetup_slash_scr_encountersetup_gml_413_0"
);
309
            global.heromakey[0] = yy + 65;
310
            break;
311
        case 28:
312
            global.monsterinstancetype[0] = obj_rudinnranger;
313
            global.monstertype[0] = 22Rudinn Ranger;
314
            global.monstermakex[0] = xx + 480;
315
            global.monstermakey[0] = yy + 110;
316
            global.monsterinstancetype[1] = obj_rudinnranger;
317
            global.monstertype[1] = 22Rudinn Ranger;
318
            global.monstermakex[1] = xx + 500;
319
            global.monstermakey[1] = yy + 200;
320
            global.monstertype[2] = 0(None);
321
            global.battlemsg[0] = stringsetloc(
* Rudinn Rangers came sparkling into view!
"* Rudinn Rangers came sparkling into view!", "scr_encountersetup_slash_scr_encountersetup_gml_430_0"
);
322
            break;
323
        case 29:
324
            global.monsterinstancetype[0] = obj_headhathy;
325
            global.monstertype[0] = 23Head Hathy;
326
            global.monstermakex[0] = xx + 480;
327
            global.monstermakey[0] = yy + 110;
328
            global.monsterinstancetype[1] = obj_headhathy;
329
            global.monstertype[1] = 23Head Hathy;
330
            global.monstermakex[1] = xx + 500;
331
            global.monstermakey[1] = yy + 200;
332
            global.monstertype[2] = 0(None);
333
            global.battlemsg[0] = stringsetloc(
* Head Hathy blocked the way quietly!
"* Head Hathy blocked the way quietly!", "scr_encountersetup_slash_scr_encountersetup_gml_446_0"
);
334
            break;
335
        case 30:
336
            global.monsterinstancetype[0] = obj_headhathy;
337
            global.monstertype[0] = 23Head Hathy;
338
            global.monstermakex[0] = xx + 480;
339
            global.monstermakey[0] = yy + 20;
340
            global.monsterinstancetype[1] = obj_headhathy;
341
            global.monstertype[1] = 23Head Hathy;
342
            global.monstermakex[1] = xx + 500;
343
            global.monstermakey[1] = yy + 120;
344
            global.monsterinstancetype[2] = obj_headhathy;
345
            global.monstertype[2] = 23Head Hathy;
346
            global.monstermakex[2] = xx + 460;
347
            global.monstermakey[2] = yy + 220;
348
            global.battlemsg[0] = stringsetloc(
* Head Hathy blocked the way quietly! (x3)
"* Head Hathy blocked the way quietly! (x3)", "scr_encountersetup_slash_scr_encountersetup_gml_465_0"
);
349
            break;
350
        case 31:
351
            global.monsterinstancetype[0] = obj_susieenemy;
352
            global.monstertype[0] = 19Susie (w/ Lancer);
353
            global.monstermakex[0] = xx + 520;
354
            global.monstermakey[0] = yy + 80;
355
            global.monsterinstancetype[1] = obj_lancerboss3;
356
            global.monstertype[1] = 18Lancer 3 (w/ Susie);
357
            global.monstermakex[1] = xx + 540;
358
            global.monstermakey[1] = yy + 240;
359
            global.monstertype[2] = 0(None);
360
            global.battlemsg[0] = stringsetloc(
* Two bad guys blocked the way!
"* Two bad guys blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_479_0"
);
361
            break;
362
        case 32:
363
            global.monsterinstancetype[0] = obj_rabbick_enemy;
364
            global.monstertype[0] = 13Rabbick;
365
            global.monstermakex[0] = xx + 480;
366
            global.monstermakey[0] = yy + 20;
367
            global.monsterinstancetype[1] = obj_rabbick_enemy;
368
            global.monstertype[1] = 13Rabbick;
369
            global.monstermakex[1] = xx + 500;
370
            global.monstermakey[1] = yy + 120;
371
            global.monsterinstancetype[2] = obj_rabbick_enemy;
372
            global.monstertype[2] = 13Rabbick;
373
            global.monstermakex[2] = xx + 460;
374
            global.monstermakey[2] = yy + 220;
375
            global.battlemsg[0] = stringsetloc(
* Rabbicks slithered in the way!
"* Rabbicks slithered in the way!", "scr_encountersetup_slash_scr_encountersetup_gml_500_0"
);
376
            break;
377
        case 33:
378
            global.monsterinstancetype[0] = obj_diamondenemy;
379
            global.monstertype[0] = 5Rudinn;
380
            global.monstermakex[0] = xx + 480;
381
            global.monstermakey[0] = yy + 20;
382
            global.monsterinstancetype[1] = obj_heartenemy;
383
            global.monstertype[1] = 6Hathy;
384
            global.monstermakex[1] = xx + 500;
385
            global.monstermakey[1] = yy + 120;
386
            global.monsterinstancetype[2] = obj_diamondenemy;
387
            global.monstertype[2] = 5Rudinn;
388
            global.monstermakex[2] = xx + 460;
389
            global.monstermakey[2] = yy + 220;
390
            global.battlemsg[0] = stringsetloc(
* Various guys appeared!
"* Various guys appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_521_0"
);
391
            break;
392
        case 40:
393
            global.monsterinstancetype[0] = obj_king_boss;
394
            global.monstertype[0] = 25King;
395
            global.monstermakex[0] = xx + 460;
396
            global.monstermakey[0] = yy + 70;
397
            global.monstertype[1] = 0(None);
398
            global.monstertype[2] = 0(None);
399
            global.battlemsg[0] = stringsetloc(
* King blocked the way!
"* King blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_533_0"
);
400
            break;
401
        case 50:
402
            global.monsterinstancetype[0] = obj_omawaroid_enemy;
403
            global.monstertype[0] = 30Ambyu-Lance;
404
            global.monstermakex[0] = xx + 480;
405
            global.monstermakey[0] = yy + 110;
406
            global.monsterinstancetype[1] = obj_omawaroid_enemy;
407
            global.monstertype[1] = 30Ambyu-Lance;
408
            global.monstermakex[1] = xx + 500;
409
            global.monstermakey[1] = yy + 200;
410
            global.monstertype[2] = 0(None);
411
            global.battlemsg[0] = stringsetloc(
* Ambyu-Lances beeped towards you!
"* Ambyu-Lances beeped towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_554_0"
);
412
            if (global.chapter == 2)
413
            {
414
                if (room == room_dw_city_postbaseball_1)
415
                    global.battlemsg[0] = stringsetloc(
* Hey Kris,Delay 11 lemme show you my ultimate healing!
"* Hey Kris^1, lemme show you my ultimate healing!", "scr_encountersetup_slash_scr_encountersetup_gml_559_0"
);
416
            }
417
            break;
418
        case 51:
419
            global.monsterinstancetype[0] = obj_poppup_enemy;
420
            global.monstertype[0] = 31Poppup;
421
            global.monstermakex[0] = xx + 440;
422
            global.monstermakey[0] = yy + 50;
423
            global.monsterinstancetype[1] = obj_poppup_enemy;
424
            global.monstertype[1] = 31Poppup;
425
            global.monstermakex[1] = xx + 490;
426
            global.monstermakey[1] = yy + 120;
427
            global.monstertype[2] = 0(None);
428
            global.monstermakex[2] = xx + 440;
429
            global.monstermakey[2] = yy + 190;
430
            global.battlemsg[0] = stringsetloc(
* Poppups popped up!
"* Poppups popped up!", "scr_encountersetup_slash_scr_encountersetup_gml_568_0"
);
431
            break;
432
        case 52:
433
            global.monsterinstancetype[0] = obj_tasque_enemy;
434
            global.monstertype[0] = 32Tasque;
435
            global.monstermakex[0] = xx + 440;
436
            global.monstermakey[0] = yy + 50;
437
            global.monsterinstancetype[1] = obj_tasque_enemy;
438
            global.monstertype[1] = 32Tasque;
439
            global.monstermakex[1] = xx + 480;
440
            global.monstermakey[1] = yy + 160;
441
            global.monstertype[2] = 0(None);
442
            global.battlemsg[0] = stringsetloc(
* Tasques crossed your path!
"* Tasques crossed your path!", "scr_encountersetup_slash_scr_encountersetup_gml_585_0"
);
443
            break;
444
        case 53:
445
            global.monsterinstancetype[0] = obj_werewire_enemy;
446
            global.monstertype[0] = 33Werewire;
447
            global.monstermakex[0] = xx + 490;
448
            global.monstermakey[0] = yy + 60;
449
            global.monsterinstancetype[1] = obj_werewire_enemy;
450
            global.monstertype[1] = 33Werewire;
451
            global.monstermakex[1] = xx + 520;
452
            global.monstermakey[1] = yy + 190;
453
            global.monstertype[2] = 0(None);
454
            global.battlemsg[0] = stringsetloc(
* Werewires swung in!
"* Werewires swung in!", "scr_encountersetup_slash_scr_encountersetup_gml_603_0"
);
455
            break;
456
        case 54:
457
            global.monsterinstancetype[0] = obj_maus_enemy;
458
            global.monstertype[0] = 34Maus;
459
            global.monstermakex[0] = xx + 478;
460
            global.monstermakey[0] = yy + 98;
461
            global.monsterinstancetype[1] = obj_maus_enemy;
462
            global.monstertype[1] = 34Maus;
463
            global.monstermakex[1] = xx + 500;
464
            global.monstermakey[1] = yy + 202;
465
            global.monstertype[2] = 0(None);
466
            global.battlemsg[0] = stringsetloc(
* Maice blocked the way!
"* Maice blocked the way! ", "scr_encountersetup_slash_scr_encountersetup_gml_620_0"
);
467
            break;
468
        case 55:
469
            global.monsterinstancetype[0] = obj_virovirokun_enemy;
470
            global.monstertype[0] = 35Virovirokun;
471
            global.monstermakex[0] = xx + 480;
472
            global.monstermakey[0] = yy + 40;
473
            global.monsterinstancetype[1] = obj_virovirokun_enemy;
474
            global.monstertype[1] = 35Virovirokun;
475
            global.monstermakex[1] = xx + 510;
476
            global.monstermakey[1] = yy + 154;
477
            global.monstertype[2] = 0(None);
478
            global.battlemsg[0] = stringsetloc(
* Virovirokun floated in!
"* Virovirokun floated in!", "scr_encountersetup_slash_scr_encountersetup_gml_637_0"
);
479
            if (global.ambush == 2)
480
                global.battlemsg[0] = stringsetloc(
* First strike!
"* First strike!", "scr_encountersetup_slash_scr_encountersetup_gml_640_0"
);
481
            break;
482
        case 56:
483
            global.flag[426 swatchling_combo] = choose(0, 1, 2, 3);
484
            if (global.flag[541 encount_butlers_many] == 0)
485
                global.flag[426 swatchling_combo] = -1;
486
            global.monsterinstancetype[0] = obj_swatchling_enemy;
487
            global.monstertype[0] = 36Swatchling;
488
            global.monstermakex[0] = xx + 394;
489
            global.monstermakey[0] = yy + 7;
490
            global.monsterinstancetype[1] = obj_swatchling_enemy;
491
            global.monstertype[1] = 36Swatchling;
492
            global.monstermakex[1] = xx + 490;
493
            global.monstermakey[1] = yy + 74;
494
            global.monsterinstancetype[2] = obj_swatchling_enemy;
495
            global.monstertype[2] = 36Swatchling;
496
            global.monstermakex[2] = xx + 394;
497
            global.monstermakey[2] = yy + 180;
498
            global.battlemsg[0] = stringsetloc(
* Swatchlings bowed in!
"* Swatchlings bowed in!", "scr_encountersetup_slash_scr_encountersetup_gml_661_0"
);
499
            break;
500
        case 57:
501
            global.monsterinstancetype[0] = obj_tasque_enemy;
502
            global.monstertype[0] = 32Tasque;
503
            global.monstermakex[0] = xx + 450;
504
            global.monstermakey[0] = yy + 35;
505
            global.monsterinstancetype[1] = obj_tasque_manager_enemy;
506
            global.monstertype[1] = 42Tasque Manager;
507
            global.monstermakex[1] = xx + 486;
508
            global.monstermakey[1] = yy + 95;
509
            global.monsterinstancetype[2] = obj_tasque_enemy;
510
            global.monstertype[2] = 32Tasque;
511
            global.monstermakex[2] = xx + 450;
512
            global.monstermakey[2] = yy + 220;
513
            global.battlemsg[0] = stringsetloc(
* Tasque Manager blocks the way!
"* Tasque Manager blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_681_0"
);
514
            break;
515
        case 58:
516
            global.monsterinstancetype[0] = obj_berdlyb_enemy;
517
            global.monstertype[0] = 43Berdly (coaster);
518
            global.monstermakex[0] = xx + 480;
519
            global.monstermakey[0] = yy + 100;
520
            global.monsterinstancetype[1] = 0;
521
            global.monstertype[2] = 0(None);
522
            global.battlemsg[0] = stringsetloc(
* Berdly rides in!
"* Berdly rides in!", "scr_encountersetup_slash_scr_encountersetup_gml_695_0"
);
523
            break;
524
        case 59:
525
            global.monsterinstancetype[0] = obj_queen_enemy;
526
            global.monstertype[0] = 48Queen;
527
            if (scr_sideb_get_phase
scr_sideb_get_phase

function scr_sideb_get_phase() { var phase = 0; if (global.flag[916 snowgrave_fail] == 0) { if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4) phase = 1; if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7) phase = 2; if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20) phase = 3; if (global.flag[915 snowgrave_plot] >= 20) phase = 4; } return phase; }
() < 2)
528
            {
529
                global.monstermakex[0] = xx + 470;
530
                global.monstermakey[0] = yy + 120;
531
            }
532
            else
533
            {
534
                global.monstermakex[0] = xx + 450;
535
                global.monstermakey[0] = yy + 98;
536
            }
537
            global.monstertype[1] = 0(None);
538
            global.monstertype[2] = 0(None);
539
            global.battlemsg[0] = stringsetloc(
* Queen blocks the way!
"* Queen blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_708_0"
);
540
            break;
541
        case 60:
542
            global.monsterinstancetype[0] = obj_spamton_enemy;
543
            global.monstertype[0] = 49Spamton;
544
            global.monstermakex[0] = xx + 490;
545
            global.monstermakey[0] = yy + 180;
546
            global.heromakex[0] = xx + 90;
547
            global.heromakey[0] = yy + 170;
548
            global.battlemsg[0] = stringsetloc(
* DON'T YOU WANNA BE A BIG SHOT?
"* DON'T YOU WANNA BE A BIG SHOT?", "scr_encountersetup_slash_scr_encountersetup_gml_720_0"
);
549
            break;
550
        case 61:
551
            global.monsterinstancetype[0] = obj_spamton_neo_enemy;
552
            global.monstertype[0] = 50Spamton NEO;
553
            global.monstermakex[0] = xx + 460;
554
            global.monstermakey[0] = yy + 80;
555
            global.monstertype[2] = 0(None);
556
            global.heromakex[0] = xx + 80;
557
            global.heromakey[0] = yy + 60;
558
            if (scr_sideb_get_phase
scr_sideb_get_phase

function scr_sideb_get_phase() { var phase = 0; if (global.flag[916 snowgrave_fail] == 0) { if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4) phase = 1; if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7) phase = 2; if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20) phase = 3; if (global.flag[915 snowgrave_plot] >= 20) phase = 4; } return phase; }
() > 2)
559
                global.heromakey[0] = yy + 173;
560
            global.battlemsg[0] = stringsetloc(
* It's time to be a BIG SHOT!
"* It's time to be a BIG SHOT!", "scr_encountersetup_slash_scr_encountersetup_gml_732_0"
);
561
            break;
562
        case 62:
563
            global.monsterinstancetype[0] = obj_sweet_enemy;
564
            global.monstertype[0] = 39Sweet;
565
            global.monstermakex[0] = xx + 460;
566
            global.monstermakey[0] = yy + 40;
567
            global.monsterinstancetype[1] = obj_kk_enemy;
568
            global.monstertype[1] = 38K_K;
569
            global.monstermakex[1] = xx + 500;
570
            global.monstermakey[1] = yy + 90;
571
            global.monsterinstancetype[2] = obj_hatguy_enemy;
572
            global.monstertype[2] = 37Cap'n;
573
            global.monstermakex[2] = xx + 480;
574
            global.monstermakey[2] = yy + 200;
575
            global.battlemsg[0] = stringsetloc(
* Sweet Cap'n Cakes block your way!
"* Sweet Cap'n Cakes block your way!", "scr_encountersetup_slash_scr_encountersetup_gml_752_0"
);
576
            break;
577
        case 63:
578
            if (i_ex(obj_ch2_scene21_loop))
579
            {
580
                with (obj_ch2_scene21_loop)
581
                {
582
                    global.heromakex[0] = kr_actor.x;
583
                    global.heromakey[0] = kr_actor.y;
584
                    global.heromakex[1] = ra_actor.x;
585
                    global.heromakey[1] = ra_actor.y;
586
                }
587
            }
588
            global.monsterinstancetype[0] = obj_rouxls_enemy;
589
            global.monstertype[0] = 45Rouxls (w/ Thrash);
590
            global.monstermakex[0] = xx + 500;
591
            global.monstermakey[0] = yy + 60;
592
            global.monstertype[2] = 0(None);
593
            global.battlemsg[0] = stringsetloc(
* Thrash Machine reluctantly fights you!
"* Thrash Machine reluctantly fights you!", "scr_encountersetup_slash_scr_encountersetup_gml_776_0"
);
594
            break;
595
        case 64:
596
            global.flag[426 swatchling_combo] = choose(4, 5, 6, 7, 8);
597
            global.monsterinstancetype[0] = obj_swatchling_enemy;
598
            global.monstertype[0] = 36Swatchling;
599
            global.monstermakex[0] = xx + 432;
600
            global.monstermakey[0] = yy + 24;
601
            global.monsterinstancetype[1] = obj_swatchling_enemy;
602
            global.monstertype[1] = 36Swatchling;
603
            global.monstermakex[1] = xx + 488;
604
            global.monstermakey[1] = yy + 142;
605
            global.battlemsg[0] = stringsetloc(
* Swatchlings bowed in!
"* Swatchlings bowed in!", "scr_encountersetup_slash_scr_encountersetup_gml_791_0"
);
606
            break;
607
        case 65:
608
            global.monsterinstancetype[0] = obj_werewerewire_enemy;
609
            global.monstertype[0] = 40Werewerewire;
610
            global.monstermakex[0] = xx + 502;
611
            global.monstermakey[0] = yy + 70;
612
            global.monsterinstancetype[1] = obj_werewerewire_enemy;
613
            global.monstertype[1] = 40Werewerewire;
614
            global.monstermakex[1] = xx + 456;
615
            global.monstermakey[1] = yy + 190;
616
            global.monstertype[2] = 0(None);
617
            global.battlemsg[0] = stringsetloc(
* Werewerewire strongly blocks the way!
"* Werewerewire strongly blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_808_0"
);
618
            break;
619
        case 66:
620
            global.monsterinstancetype[0] = obj_maus_enemy;
621
            global.monstertype[0] = 34Maus;
622
            global.monstermakex[0] = xx + 500;
623
            global.monstermakey[0] = yy + 172;
624
            global.battlemsg[0] = stringsetloc(
* Maus blocked the way!
"* Maus blocked the way! ", "scr_encountersetup_slash_scr_encountersetup_gml_817_0"
);
625
            break;
626
        case 67:
627
            global.monsterinstancetype[0] = obj_virovirokun_enemy;
628
            global.monstertype[0] = 35Virovirokun;
629
            global.monstermakex[0] = xx + 494;
630
            global.monstermakey[0] = yy + 110;
631
            global.monstertype[1] = 0(None);
632
            global.monstertype[2] = 0(None);
633
            global.battlemsg[0] = stringsetloc(
* H-huh!? What's going on!?
"* H-huh!? What's going on!?", "scr_encountersetup_slash_scr_encountersetup_gml_831_0"
);
634
            break;
635
        case 68:
636
            global.monsterinstancetype[0] = obj_virovirokun_enemy;
637
            global.monstertype[0] = 35Virovirokun;
638
            global.monstermakex[0] = xx + 480;
639
            global.monstermakey[0] = yy + 40;
640
            global.monsterinstancetype[1] = obj_omawaroid_enemy;
641
            global.monstertype[1] = 30Ambyu-Lance;
642
            global.monstermakex[1] = xx + 500;
643
            global.monstermakey[1] = yy + 160;
644
            global.monstertype[2] = 0(None);
645
            global.battlemsg[0] = stringsetloc(
* Virovirokun and Ambyu-lance are fighting each other!
"* Virovirokun and Ambyu-lance are fighting each other!", "scr_encountersetup_slash_scr_encountersetup_gml_848_0"
);
646
            break;
647
        case 69:
648
            global.monsterinstancetype[0] = obj_omawaroid_enemy;
649
            global.monstertype[0] = 30Ambyu-Lance;
650
            global.monstermakex[0] = xx + 500;
651
            global.monstermakey[0] = yy + 40;
652
            global.monsterinstancetype[1] = obj_virovirokun_enemy;
653
            global.monstertype[1] = 35Virovirokun;
654
            global.monstermakex[1] = xx + 480;
655
            global.monstermakey[1] = yy + 160;
656
            global.monstertype[2] = 0(None);
657
            global.battlemsg[0] = stringsetloc(
* Virovirokun and Ambyu-lance are fighting each other!
"* Virovirokun and Ambyu-lance are fighting each other!", "scr_encountersetup_slash_scr_encountersetup_gml_865_0"
);
658
            break;
659
        case 70:
660
            global.monsterinstancetype[0] = obj_poppup_enemy;
661
            global.monstertype[0] = 31Poppup;
662
            global.monstermakex[0] = xx + 480;
663
            global.monstermakey[0] = yy + 150;
664
            global.monsterinstancetype[1] = obj_tasque_enemy;
665
            global.monstertype[1] = 32Tasque;
666
            global.monstermakex[1] = xx + 480;
667
            global.monstermakey[1] = yy + 170;
668
            global.monstertype[2] = 0(None);
669
            global.battlemsg[0] = stringsetloc(
* Animal house.
"* Animal house.", "scr_encountersetup_slash_scr_encountersetup_gml_882_0"
);
670
            break;
671
        case 71:
672
            global.heromakex[0] = xx + 94;
673
            global.heromakey[0] = yy + 50;
674
            global.heromakex[1] = xx + 80;
675
            global.heromakey[1] = yy + 122;
676
            global.heromakex[2] = xx + 72;
677
            global.heromakey[2] = yy + 200;
678
            global.monsterinstancetype[0] = obj_clubsenemy;
679
            global.monstertype[0] = 47Clover (rematch);
680
            global.monstermakex[0] = xx + 400;
681
            global.monstermakey[0] = yy + 80;
682
            global.battlemsg[0] = stringsetloc(
* Clover joins the stage!
"* Clover joins the stage!", "scr_encountersetup_slash_scr_encountersetup_gml_892_0"
);
683
            break;
684
        case 72:
685
            global.heromakex[0] = xx + 94;
686
            global.heromakey[0] = yy + 50;
687
            global.heromakex[1] = xx + 80;
688
            global.heromakey[1] = yy + 122;
689
            global.heromakex[2] = xx + 72;
690
            global.heromakey[2] = yy + 200;
691
            global.monsterinstancetype[0] = obj_dojograzeenemy;
692
            global.monstertype[0] = 42Tasque Manager;
693
            global.monstermakex[0] = xx + 440;
694
            global.monstermakey[0] = yy + 100;
695
            global.battlemsg[0] = stringsetloc(
* It's a grazing adventure.
"* It's a grazing adventure.", "scr_encountersetup_slash_scr_encountersetup_gml_901_0"
);
696
            break;
697
        case 73:
698
            global.monsterinstancetype[0] = obj_virovirokun_enemy;
699
            global.monstertype[0] = 35Virovirokun;
700
            global.monstermakex[0] = xx + 494;
701
            global.monstermakey[0] = yy + 110;
702
            global.monstertype[1] = 0(None);
703
            global.monstertype[2] = 0(None);
704
            global.battlemsg[0] = stringsetloc(
Face E* H-huh!? What's going on!?
* What are we doing!?
"\\EE* H-huh!? What's going on!?&* What are we doing!?", "scr_encountersetup_slash_scr_encountersetup_gml_915_0"
);
705
            break;
706
        case 74:
707
            global.monsterinstancetype[0] = obj_werewire_enemy;
708
            global.monstertype[0] = 33Werewire;
709
            global.monstermakex[0] = xx + 494;
710
            global.monstermakey[0] = yy + 64;
711
            global.monsterinstancetype[1] = obj_tasque_enemy;
712
            global.monstertype[1] = 32Tasque;
713
            global.monstermakex[1] = xx + 430;
714
            global.monstermakey[1] = yy + 130;
715
            global.monsterinstancetype[2] = obj_virovirokun_enemy;
716
            global.monstertype[2] = 35Virovirokun;
717
            global.monstermakex[2] = xx + 495;
718
            global.monstermakey[2] = yy + 204;
719
            global.battlemsg[0] = stringsetloc(
* Smorgasbord 2.
"* Smorgasbord 2.", "scr_encountersetup_slash_scr_encountersetup_gml_935_0"
);
720
            break;
721
        case 75:
722
            global.monsterinstancetype[0] = obj_werewire_enemy;
723
            global.monstertype[0] = 33Werewire;
724
            global.monstermakex[0] = xx + 540;
725
            global.monstermakey[0] = yy + 85;
726
            global.monsterinstancetype[1] = obj_werewire_enemy;
727
            global.monstertype[1] = 33Werewire;
728
            global.monstermakex[1] = xx + 435;
729
            global.monstermakey[1] = yy + 144;
730
            global.monsterinstancetype[2] = obj_werewire_enemy;
731
            global.monstertype[2] = 33Werewire;
732
            global.monstermakex[2] = xx + 522;
733
            global.monstermakey[2] = yy + 214;
734
            global.battlemsg[0] = stringsetloc(
* Werewires swung in!
"* Werewires swung in!", "scr_encountersetup_slash_scr_encountersetup_gml_955_0"
);
735
            break;
736
        case 76:
737
            global.monsterinstancetype[0] = obj_werewire_enemy;
738
            global.monstertype[0] = 33Werewire;
739
            global.monstermakex[0] = xx + 500;
740
            global.monstermakey[0] = yy + 62;
741
            global.monsterinstancetype[1] = obj_werewire_enemy;
742
            global.monstertype[1] = 33Werewire;
743
            global.monstermakex[1] = xx + 434;
744
            global.monstermakey[1] = yy + 126;
745
            global.monsterinstancetype[2] = obj_maus_enemy;
746
            global.monstertype[2] = 34Maus;
747
            global.monstermakex[2] = xx + 530;
748
            global.monstermakey[2] = yy + 236;
749
            global.battlemsg[0] = stringsetloc(
* Werewire and Maus swung down like stringed superheroes!
"* Werewire and Maus swung down like stringed superheroes!", "scr_encountersetup_slash_scr_encountersetup_gml_975_0"
);
750
            break;
751
        case 77:
752
            global.monsterinstancetype[0] = obj_poppup_enemy;
753
            global.monstertype[0] = 31Poppup;
754
            global.monstermakex[0] = xx + 480;
755
            global.monstermakey[0] = yy + 150;
756
            global.monsterinstancetype[1] = obj_omawaroid_enemy;
757
            global.monstertype[1] = 30Ambyu-Lance;
758
            global.monstermakex[1] = xx + 480;
759
            global.monstermakey[1] = yy + 170;
760
            global.monstertype[2] = 0(None);
761
            global.battlemsg[0] = stringsetloc(
* Ambyu-Lance and its pet appeared!
"* Ambyu-Lance and its pet appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_992_0"
);
762
            break;
763
        case 78:
764
            global.flag[426 swatchling_combo] = choose(4, 5, 6, 7, 8);
765
            global.monsterinstancetype[0] = obj_swatchling_enemy;
766
            global.monstertype[0] = 36Swatchling;
767
            global.monstermakex[0] = xx + 390;
768
            global.monstermakey[0] = yy + 18;
769
            global.monsterinstancetype[1] = obj_swatchling_enemy;
770
            global.monstertype[1] = 36Swatchling;
771
            global.monstermakex[1] = xx + 394;
772
            global.monstermakey[1] = yy + 180;
773
            global.monsterinstancetype[0] = obj_poppup_enemy;
774
            global.monstertype[2] = 31Poppup;
775
            global.monstermakex[2] = xx + 460;
776
            global.monstermakey[2] = yy + 240;
777
            global.battlemsg[0] = stringsetloc(
* Poppup and caretakers appeared!
"* Poppup and caretakers appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_1012_0"
);
778
            break;
779
        case 79:
780
            global.monsterinstancetype[0] = obj_maus_enemy;
781
            global.monstertype[0] = 34Maus;
782
            global.monstermakex[0] = xx + 480;
783
            global.monstermakey[0] = yy + 70;
784
            global.monsterinstancetype[1] = obj_maus_enemy;
785
            global.monstertype[1] = 34Maus;
786
            global.monstermakex[1] = xx + 530;
787
            global.monstermakey[1] = yy + 142;
788
            global.monsterinstancetype[2] = obj_maus_enemy;
789
            global.monstertype[2] = 34Maus;
790
            global.monstermakex[2] = xx + 468;
791
            global.monstermakey[2] = yy + 214;
792
            global.battlemsg[0] = stringsetloc(
* Maice blocked the way!
"* Maice blocked the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1032_0"
);
793
            break;
794
        case 80:
795
            global.flag[426 swatchling_combo] = choose(4, 5, 6, 7, 8);
796
            global.monsterinstancetype[0] = obj_swatchling_enemy;
797
            global.monstertype[0] = 36Swatchling;
798
            global.monstermakex[0] = xx + 410;
799
            global.monstermakey[0] = yy + 18;
800
            global.monsterinstancetype[1] = obj_swatchling_enemy;
801
            global.monstertype[1] = 36Swatchling;
802
            global.monstermakex[1] = xx + 482;
803
            global.monstermakey[1] = yy + 100;
804
            global.monsterinstancetype[2] = obj_maus_enemy;
805
            global.monstertype[2] = 34Maus;
806
            global.monstermakex[2] = xx + 466;
807
            global.monstermakey[2] = yy + 240;
808
            global.battlemsg[0] = stringsetloc(
* Swatchling and vermin appeared!
"* Swatchling and vermin appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_1052_0"
);
809
            break;
810
        case 81:
811
            global.monsterinstancetype[0] = obj_werewerewire_enemy;
812
            global.monstertype[0] = 40Werewerewire;
813
            global.monstermakex[0] = xx + 482;
814
            global.monstermakey[0] = yy + 164;
815
            global.monsterinstancetype[1] = 0;
816
            global.monsterinstancetype[2] = 0;
817
            global.battlemsg[0] = stringsetloc(
* Werewerewire strongly blocks the way!
"* Werewerewire strongly blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1066_0"
);
818
            break;
819
        case 82:
820
            global.monsterinstancetype[0] = obj_berdlyb2_enemy;
821
            global.monstertype[0] = 46Berdly (City);
822
            global.monstermakex[0] = xx + 470;
823
            global.monstermakey[0] = yy + 144;
824
            global.monstertype[1] = 0(None);
825
            global.monstermakex[1] = xx + 540;
826
            global.monstermakey[1] = yy + 84;
827
            global.monstertype[2] = 0(None);
828
            global.monstermakex[2] = xx + 522;
829
            global.monstermakey[2] = yy + 214;
830
            global.battlemsg[0] = stringsetloc(
* Berdly blocks the way!
"* Berdly blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1076_0"
);
831
            break;
832
        case 83:
833
            global.monsterinstancetype[0] = obj_mauswheel_enemy;
834
            global.monstertype[0] = 44Mauswheel;
835
            global.monstermakex[0] = xx + 450;
836
            global.monstermakey[0] = yy + 100;
837
            global.monsterinstancetype[1] = 0;
838
            global.monsterinstancetype[2] = 0;
839
            global.battlemsg[0] = stringsetloc(
* Mauswheel spins into you!
"* Mauswheel spins into you!", "scr_encountersetup_slash_scr_encountersetup_gml_1090_0"
);
840
            break;
841
        case 84:
842
            global.monsterinstancetype[0] = obj_gigaqueen_enemy;
843
            global.monstertype[0] = 51GIGA Queen;
844
            global.monstermakex[0] = xx + 150;
845
            global.monstermakey[0] = yy + 0;
846
            global.monsterinstancetype[1] = 0;
847
            global.monsterinstancetype[2] = 0;
848
            global.battlemsg[0] = stringsetloc(
* GIGA Queen blocks the way!
"* GIGA Queen blocks the way!", "scr_encountersetup_slash_scr_encountersetup_gml_1104_0"
);
849
            break;
850
        case 85:
851
            global.monsterinstancetype[0] = obj_omawaroid_enemy;
852
            global.monstertype[0] = 30Ambyu-Lance;
853
            global.monstermakex[0] = xx + 500;
854
            global.monstermakey[0] = yy + 42;
855
            global.monsterinstancetype[1] = obj_omawaroid_enemy;
856
            global.monstertype[1] = 30Ambyu-Lance;
857
            global.monstermakex[1] = xx + 422;
858
            global.monstermakey[1] = yy + 134;
859
            global.monsterinstancetype[2] = obj_omawaroid_enemy;
860
            global.monstertype[2] = 30Ambyu-Lance;
861
            global.monstermakex[2] = xx + 500;
862
            global.monstermakey[2] = yy + 200;
863
            global.battlemsg[0] = stringsetloc(
* Ambyu-Lances beeped towards you!
"* Ambyu-Lances beeped towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_551_0"
);
864
            break;
865
        case 86:
866
            global.monsterinstancetype[0] = obj_virovirokun_enemy;
867
            global.monstertype[0] = 35Virovirokun;
868
            global.monstermakex[0] = xx + 412;
869
            global.monstermakey[0] = yy + 24;
870
            global.monsterinstancetype[1] = obj_tasque_enemy;
871
            global.monstertype[1] = 32Tasque;
872
            global.monstermakex[1] = xx + 482;
873
            global.monstermakey[1] = yy + 126;
874
            global.monsterinstancetype[2] = obj_virovirokun_enemy;
875
            global.monstertype[2] = 35Virovirokun;
876
            global.monstermakex[2] = xx + 412;
877
            global.monstermakey[2] = yy + 184;
878
            global.battlemsg[0] = stringsetloc(
* Tasque and Co. drew near!
"* Tasque and Co. drew near!", "scr_encountersetup_slash_scr_encountersetup_gml_1156_0"
);
879
            break;
880
        case 87:
881
            global.monsterinstancetype[0] = obj_tasque_enemy;
882
            global.monstertype[0] = 32Tasque;
883
            global.monstermakex[0] = xx + 412;
884
            global.monstermakey[0] = yy + 24;
885
            global.monsterinstancetype[1] = obj_tasque_enemy;
886
            global.monstertype[1] = 32Tasque;
887
            global.monstermakex[1] = xx + 474;
888
            global.monstermakey[1] = yy + 114;
889
            global.monsterinstancetype[2] = obj_tasque_enemy;
890
            global.monstertype[2] = 32Tasque;
891
            global.monstermakex[2] = xx + 412;
892
            global.monstermakey[2] = yy + 184;
893
            global.battlemsg[0] = stringsetloc(
* Tasques zoomed towards you!
"* Tasques zoomed towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_1175_0"
);
894
            break;
895
        case 88:
896
            global.monsterinstancetype[0] = obj_poppup_enemy;
897
            global.monstertype[0] = 31Poppup;
898
            global.monstermakex[0] = xx + 434;
899
            global.monstermakey[0] = yy + 36;
900
            global.monsterinstancetype[1] = obj_virovirokun_enemy;
901
            global.monstertype[1] = 35Virovirokun;
902
            global.monstermakex[1] = xx + 500;
903
            global.monstermakey[1] = yy + 100;
904
            global.monstertype[2] = 0(None);
905
            global.monstermakex[2] = xx + 440;
906
            global.monstermakey[2] = yy + 190;
907
            global.battlemsg[0] = stringsetloc(
* Poppup and Virovirokun Appeared!
"* Poppup and Virovirokun Appeared!", "scr_encountersetup_slash_scr_encountersetup_gml_1233_0"
);
908
            break;
909
        case 89:
910
            global.heromakex[0] = xx + 94;
911
            global.heromakey[0] = yy + 50;
912
            global.heromakex[1] = xx + 80;
913
            global.heromakey[1] = yy + 122;
914
            global.heromakex[2] = xx + 72;
915
            global.heromakey[2] = yy + 200;
916
            global.monsterinstancetype[0] = obj_tasque_manager_enemy;
917
            global.monstertype[0] = 42Tasque Manager;
918
            global.monstermakex[0] = xx + 487;
919
            global.monstermakey[0] = yy + 94;
920
            global.monstertype[1] = 0(None);
921
            global.monstertype[2] = 0(None);
922
            global.battlemsg[0] = stringsetloc(
* Graze!
"* Graze!", "scr_encountersetup_slash_scr_encountersetup_gml_1247_0"
);
923
            break;
924
        case 90:
925
            global.heromakex[0] = xx + 94;
926
            global.heromakey[0] = yy + 50;
927
            global.heromakex[1] = xx + 80;
928
            global.heromakey[1] = yy + 122;
929
            global.heromakex[2] = xx + 72;
930
            global.heromakey[2] = yy + 200;
931
            global.monsterinstancetype[0] = obj_werewire_enemy;
932
            global.monstertype[0] = 33Werewire;
933
            global.monstermakex[0] = xx + 476;
934
            global.monstermakey[0] = yy + 70;
935
            global.monsterinstancetype[1] = obj_werewire_enemy;
936
            global.monstertype[1] = 33Werewire;
937
            global.monstermakex[1] = xx + 454;
938
            global.monstermakey[1] = yy + 168;
939
            global.monstertype[2] = 0(None);
940
            global.battlemsg[0] = stringsetloc(
* Round One!
"* Round One!", "scr_encountersetup_slash_scr_encountersetup_gml_1263_0"
);
941
            break;
942
        case 91:
943
            global.heromakex[0] = xx + 94;
944
            global.heromakey[0] = yy + 50;
945
            global.heromakex[1] = xx + 80;
946
            global.heromakey[1] = yy + 122;
947
            global.heromakex[2] = xx + 72;
948
            global.heromakey[2] = yy + 200;
949
            global.monsterinstancetype[0] = obj_poppup_enemy;
950
            global.monstertype[0] = 31Poppup;
951
            global.monstermakex[0] = xx + 412;
952
            global.monstermakey[0] = yy + 40;
953
            global.monsterinstancetype[1] = obj_omawaroid_enemy;
954
            global.monstertype[1] = 30Ambyu-Lance;
955
            global.monstermakex[1] = xx + 466;
956
            global.monstermakey[1] = yy + 106;
957
            global.monsterinstancetype[2] = obj_virovirokun_enemy;
958
            global.monstertype[2] = 35Virovirokun;
959
            global.monstermakex[2] = xx + 412;
960
            global.monstermakey[2] = yy + 184;
961
            global.battlemsg[0] = stringsetloc(
* Round Two!
"* Round Two!", "scr_encountersetup_slash_scr_encountersetup_gml_1282_0"
);
962
            break;
963
        case 92:
964
            global.heromakex[0] = xx + 94;
965
            global.heromakey[0] = yy + 50;
966
            global.heromakex[1] = xx + 80;
967
            global.heromakey[1] = yy + 122;
968
            global.heromakex[2] = xx + 72;
969
            global.heromakey[2] = yy + 200;
970
            global.monsterinstancetype[0] = obj_tasque_enemy;
971
            global.monstertype[0] = 32Tasque;
972
            global.monstermakex[0] = xx + 432;
973
            global.monstermakey[0] = yy + 52;
974
            global.monsterinstancetype[1] = obj_tasque_enemy;
975
            global.monstertype[1] = 32Tasque;
976
            global.monstermakex[1] = xx + 476;
977
            global.monstermakey[1] = yy + 140;
978
            global.monsterinstancetype[2] = obj_maus_enemy;
979
            global.monstertype[2] = 34Maus;
980
            global.monstermakex[2] = xx + 512;
981
            global.monstermakey[2] = yy + 236;
982
            global.battlemsg[0] = stringsetloc(
* Round Three!
"* Round Three!", "scr_encountersetup_slash_scr_encountersetup_gml_1301_0"
);
983
            break;
984
        case 93:
985
            global.flag[426 swatchling_combo] = choose(0, 1, 2, 3);
986
            global.heromakex[0] = xx + 94;
987
            global.heromakey[0] = yy + 50;
988
            global.heromakex[1] = xx + 80;
989
            global.heromakey[1] = yy + 122;
990
            global.heromakex[2] = xx + 72;
991
            global.heromakey[2] = yy + 200;
992
            global.monsterinstancetype[0] = obj_swatchling_enemy;
993
            global.monstertype[0] = 36Swatchling;
994
            global.monstermakex[0] = xx + 394;
995
            global.monstermakey[0] = yy + 8;
996
            global.monsterinstancetype[1] = obj_swatchling_enemy;
997
            global.monstertype[1] = 36Swatchling;
998
            global.monstermakex[1] = xx + 490;
999
            global.monstermakey[1] = yy + 74;
1000
            global.monsterinstancetype[2] = obj_swatchling_enemy;
1001
            global.monstertype[2] = 36Swatchling;
1002
            global.monstermakex[2] = xx + 394;
1003
            global.monstermakey[2] = yy + 160;
1004
            global.battlemsg[0] = stringsetloc(
* Round Four!
"* Round Four!", "scr_encountersetup_slash_scr_encountersetup_gml_1323_0"
);
1005
            break;
1006
        case 94:
1007
            global.heromakex[0] = xx + 94;
1008
            global.heromakey[0] = yy + 50;
1009
            global.heromakex[1] = xx + 80;
1010
            global.heromakey[1] = yy + 122;
1011
            global.heromakex[2] = xx + 72;
1012
            global.heromakey[2] = yy + 200;
1013
            global.monsterinstancetype[0] = obj_werewerewire_enemy;
1014
            global.monstertype[0] = 40Werewerewire;
1015
            global.monstermakex[0] = xx + 464;
1016
            global.monstermakey[0] = yy + 68;
1017
            global.monsterinstancetype[1] = obj_werewerewire_enemy;
1018
            global.monstertype[1] = 40Werewerewire;
1019
            global.monstermakex[1] = xx + 494;
1020
            global.monstermakey[1] = yy + 184;
1021
            global.monstertype[2] = 0(None);
1022
            global.battlemsg[0] = stringsetloc(
* Final Round!
"* Final Round!", "scr_encountersetup_slash_scr_encountersetup_gml_1339_0"
);
1023
            break;
1024
        case 95:
1025
            global.monsterinstancetype[0] = obj_werewire_enemy;
1026
            global.monstertype[0] = 33Werewire;
1027
            global.monstermakex[0] = xx + 502;
1028
            global.monstermakey[0] = yy + 144;
1029
            global.monstertype[1] = 0(None);
1030
            global.monstertype[2] = 0(None);
1031
            global.battlemsg[0] = stringsetloc(
* Werewire appeared.
"* Werewire appeared.", "scr_encountersetup_slash_scr_encountersetup_gml_1351_0"
);
1032
            break;
1033
        case 96:
1034
            global.monsterinstancetype[0] = obj_virovirokun_enemy;
1035
            global.monstertype[0] = 35Virovirokun;
1036
            global.monstermakex[0] = xx + 480;
1037
            global.monstermakey[0] = yy + 120;
1038
            global.monstertype[1] = 0(None);
1039
            global.monstertype[2] = 0(None);
1040
            global.battlemsg[0] = stringsetloc(
* Virovirokun floated in!
"* Virovirokun floated in!", "scr_encountersetup_slash_scr_encountersetup_gml_637_0"
);
1041
            break;
1042
        case 97:
1043
            global.monsterinstancetype[0] = obj_omawaroid_enemy;
1044
            global.monstertype[0] = 30Ambyu-Lance;
1045
            global.monstermakex[0] = xx + 480;
1046
            global.monstermakey[0] = yy + 114;
1047
            global.monstertype[1] = 0(None);
1048
            global.monstertype[2] = 0(None);
1049
            global.battlemsg[0] = stringsetloc(
* Ambyu-Lance beeps towards you!
"* Ambyu-Lance beeps towards you!", "scr_encountersetup_slash_scr_encountersetup_gml_1377_0"
);
1050
            break;
1051
        case 98:
1052
            global.monsterinstancetype[0] = obj_tasque_enemy;
1053
            global.monstertype[0] = 32Tasque;
1054
            global.monstermakex[0] = xx + 494;
1055
            global.monstermakey[0] = yy + 144;
1056
            global.monstertype[1] = 0(None);
1057
            global.monstertype[2] = 0(None);
1058
            global.battlemsg[0] = stringsetloc(
* Tasque crossed your path!
"* Tasque crossed your path!", "scr_encountersetup_slash_scr_encountersetup_gml_1390_0"
);
1059
            break;
1060
        case 99:
1061
            global.monsterinstancetype[0] = obj_baseenemy;
1062
            global.monstertype[0] = 1Enemy (placeholder/G-BODY);
1063
            global.monstermakex[0] = xx + 480;
1064
            global.monstermakey[0] = yy + 80;
1065
            global.monsterinstancetype[1] = obj_baseenemy;
1066
            global.monstertype[1] = 1Enemy (placeholder/G-BODY);
1067
            global.monstermakex[1] = xx + 500;
1068
            global.monstermakey[1] = yy + 160;
1069
            global.monsterinstancetype[2] = obj_baseenemy;
1070
            global.monstertype[2] = 1Enemy (placeholder/G-BODY);
1071
            global.monstermakex[2] = xx + 520;
1072
            global.monstermakey[2] = yy + 240;
1073
            global.monstertype[2] = 0(None);
1074
            global.battlemsg[0] = stringsetloc(
* Test enemies showed up.
"* Test enemies showed up.", "scr_encountersetup_slash_scr_encountersetup_gml_60_0"
);
1075
            break;
1076
        case 100:
1077
            global.heromakex[0] = xx + 94;
1078
            global.heromakey[0] = yy + 50;
1079
            global.heromakex[1] = xx + 80;
1080
            global.heromakey[1] = yy + 122;
1081
            global.heromakex[2] = xx + 72;
1082
            global.heromakey[2] = yy + 200;
1083
            global.monsterinstancetype[0] = obj_dojo_spareenemy;
1084
            global.monstertype[0] = 52Jigsaw Joe;
1085
            global.monstermakex[0] = xx + 440;
1086
            global.monstermakey[0] = yy + 100;
1087
            global.battlemsg[0] = stringsetloc(
* Jigsaw Joe jigs in!
"* Jigsaw Joe jigs in!", "scr_encountersetup_slash_scr_encountersetup_gml_1422_0"
);
1088
            break;
1089
        case 101:
1090
            global.monsterinstancetype[0] = obj_poppup_enemy;
1091
            global.monstertype[0] = 31Poppup;
1092
            global.monstermakex[0] = xx + 440;
1093
            global.monstermakey[0] = yy + 50;
1094
            global.monsterinstancetype[1] = obj_maus_enemy;
1095
            global.monstertype[1] = 34Maus;
1096
            global.monstermakex[1] = xx + 490;
1097
            global.monstermakey[1] = yy + 166;
1098
            global.monstertype[2] = 0(None);
1099
            global.monstermakex[2] = xx + 440;
1100
            global.monstermakey[2] = yy + 206;
1101
            global.battlemsg[0] = stringsetloc(
* Poppup and Maus appeared.
"* Poppup and Maus appeared.", "scr_encountersetup_slash_scr_encountersetup_gml_1441_0"
);
1102
            break;
1103
        case 102:
1104
            global.monsterinstancetype[0] = obj_pipis_enemy;
1105
            global.monstertype[0] = 53Pipis;
1106
            global.monstermakex[0] = xx + 530;
1107
            global.monstermakey[0] = yy + 100;
1108
            global.monsterinstancetype[1] = obj_pipis_enemy;
1109
            global.monstertype[1] = 53Pipis;
1110
            global.monstermakex[1] = xx + 448;
1111
            global.monstermakey[1] = yy + 168;
1112
            global.monsterinstancetype[2] = obj_pipis_enemy;
1113
            global.monstertype[2] = 53Pipis;
1114
            global.monstermakex[2] = xx + 510;
1115
            global.monstermakey[2] = yy + 250;
1116
            global.battlemsg[0] = stringsetloc(
* Pipis.
"* Pipis.", "scr_encountersetup_slash_scr_encountersetup_gml_1462_0"
);
1117
            break;
1118
        case 777:
1119
            global.monsterinstancetype[0] = obj_bullettester_enemy;
1120
            global.monsterinstancetype[1] = obj_bullettester_enemy;
1121
            global.monsterinstancetype[2] = obj_bullettester_enemy;
1122
            global.monstertype[0] = 1Enemy (placeholder/G-BODY);
1123
            global.monstertype[1] = 1Enemy (placeholder/G-BODY);
1124
            global.monstertype[2] = 1Enemy (placeholder/G-BODY);
1125
            global.battlemsg[0] = stringsetloc(
" ", "scr_encountersetup_slash_scr_encountersetup_gml_1114_0"
);
1126
            break;
1127
    }
1128
}
1129
1130
enum e__VW
1131
{
1132
    XView,
1133
    YView,
1134
    WView,
1135
    HView,
1136
    Angle,
1137
    HBorder,
1138
    VBorder,
1139
    HSpeed,
1140
    VSpeed,
1141
    Object,
1142
    Visible,
1143
    XPort,
1144
    YPort,
1145
    WPort,
1146
    HPort,
1147
    Camera,
1148
    SurfaceID
1149
}