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function scr_emotescr_emotefunction scr_emote()
{
__dmult = 1 + global.darkzone;
__emotebubble = instance_create(x, y - 15, obj_excblcon);
__emotebubble.alarm[0] = argument[1];
__emotebubble.image_xscale = __dmult;
__emotebubble.image_yscale = __dmult;
__emotexoff = 0;
__anchorx = sprite_get_xoffset(sprite_index);
if (argument[0] == "!")
{
__emotebubble.sprite_index = spr_exc;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "?")
{
__emotebubble.sprite_index = spr_emote_questionmark;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "...")
{
__emotebubble.sprite_index = spr_emote_ellipsis;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument_count >= 3)
__emotexoff = argument[2];
if (image_xscale > 0)
__emotebubble.x = (((x - (__anchorx * image_xscale)) + ((sprite_width / 2) * sign(image_xscale))) - (__emotebubble.sprite_width / 2)) + __emotexoff;
else
__emotebubble.x = ((x + (__anchorx * image_xscale)) - ((sprite_width / 2) * sign(image_xscale)) - (__emotebubble.sprite_width / 2)) + __emotexoff;
} () |
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{ |
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__dmult = 1 + global.darkzone; |
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__emotebubble = instance_create(x, y - 15, obj_excblcon); |
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__emotebubble.alarm[0] = argument[1]; |
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__emotebubble.image_xscale = __dmult; |
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__emotebubble.image_yscale = __dmult; |
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__emotexoff = 0; |
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__anchorx = sprite_get_xoffset(sprite_index); |
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if (argument[0] == "!") |
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{ |
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__emotebubble.sprite_index = spr_exc; |
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__emotebubble.y = y - (10 * __dmult); |
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__emotexoff = 10 * __dmult; |
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} |
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if (argument[0] == "?") |
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{ |
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__emotebubble.sprite_index = spr_emote_questionmark; |
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__emotebubble.y = y - (10 * __dmult); |
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__emotexoff = 10 * __dmult; |
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} |
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if (argument[0] == "...") |
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{ |
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__emotebubble.sprite_index = spr_emote_ellipsis; |
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__emotebubble.y = y - (10 * __dmult); |
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__emotexoff = 10 * __dmult; |
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} |
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if (argument_count >= 3) |
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__emotexoff = argument[2]; |
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if (image_xscale > 0) |
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__emotebubble.x = (((x - (__anchorx * image_xscale)) + ((sprite_width / 2) * sign(image_xscale))) - (__emotebubble.sprite_width / 2)) + __emotexoff; |
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else |
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__emotebubble.x = ((x + (__anchorx * image_xscale)) - ((sprite_width / 2) * sign(image_xscale)) - (__emotebubble.sprite_width / 2)) + __emotexoff; |
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} |