1 |
function scr_draw_in_box_beginscr_draw_in_box_beginfunction scr_draw_in_box_begin()
{
if (!instance_exists(obj_growtangle))
exit;
gpu_set_blendenable(false);
gpu_set_colorwriteenable(false, false, false, true);
draw_set_alpha(0);
draw_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480, false);
draw_set_alpha(1);
draw_rectangle((obj_growtangle.x - (obj_growtangle.sprite_width / 2)) + 5, (obj_growtangle.y - (obj_growtangle.sprite_height / 2)) + 5, (obj_growtangle.x + (obj_growtangle.sprite_width / 2)) - 4, (obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 4, false);
gpu_set_blendenable(true);
gpu_set_colorwriteenable(true, true, true, true);
gpu_set_blendmode_ext(7, bm_inv_dest_alpha);
gpu_set_alphatestenable(true);
gpu_set_alphatestref(1);
}
function scr_draw_in_box_ext_begin(arg0, arg1)
{
if (!instance_exists(obj_growtangle))
exit;
gpu_set_blendenable(false);
gpu_set_colorwriteenable(false, false, false, true);
draw_set_alpha(0);
draw_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480, false);
draw_set_alpha(1);
draw_rectangle(((obj_growtangle.x - (obj_growtangle.sprite_width / 2)) + 5) - arg0, ((obj_growtangle.y - (obj_growtangle.sprite_height / 2)) + 5) - arg1, ((obj_growtangle.x + (obj_growtangle.sprite_width / 2)) - 4) + arg0, ((obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 4) + arg1, false);
gpu_set_blendenable(true);
gpu_set_colorwriteenable(true, true, true, true);
gpu_set_blendmode_ext(7, bm_inv_dest_alpha);
gpu_set_alphatestenable(true);
gpu_set_alphatestref(1);
} () |
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{ |
3 |
if (!instance_exists(obj_growtangle)) |
4 |
exit; |
5 |
gpu_set_blendenable(false); |
6 |
gpu_set_colorwriteenable(false, false, false, true); |
7 |
draw_set_alpha(0); |
8 |
draw_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480, false); |
9 |
draw_set_alpha(1); |
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draw_rectangle((obj_growtangle.x - (obj_growtangle.sprite_width / 2)) + 5, (obj_growtangle.y - (obj_growtangle.sprite_height / 2)) + 5, (obj_growtangle.x + (obj_growtangle.sprite_width / 2)) - 4, (obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 4, false); |
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gpu_set_blendenable(true); |
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gpu_set_colorwriteenable(true, true, true, true); |
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gpu_set_blendmode_ext(7, bm_inv_dest_alpha); |
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gpu_set_alphatestenable(true); |
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gpu_set_alphatestref(1); |
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} |
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|
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function scr_draw_in_box_ext_begin(arg0, arg1) |
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{ |
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if (!instance_exists(obj_growtangle)) |
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exit; |
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gpu_set_blendenable(false); |
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gpu_set_colorwriteenable(false, false, false, true); |
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draw_set_alpha(0); |
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draw_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480, false); |
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draw_set_alpha(1); |
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draw_rectangle(((obj_growtangle.x - (obj_growtangle.sprite_width / 2)) + 5) - arg0, ((obj_growtangle.y - (obj_growtangle.sprite_height / 2)) + 5) - arg1, ((obj_growtangle.x + (obj_growtangle.sprite_width / 2)) - 4) + arg0, ((obj_growtangle.y + (obj_growtangle.sprite_height / 2)) - 4) + arg1, false); |
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gpu_set_blendenable(true); |
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gpu_set_colorwriteenable(true, true, true, true); |
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gpu_set_blendmode_ext(7, bm_inv_dest_alpha); |
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gpu_set_alphatestenable(true); |
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gpu_set_alphatestref(1); |
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} |