1 |
function scr_draw_beamscr_draw_beamfunction scr_draw_beam(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
{
var __xx = arg0;
var __yy = arg1;
var _end0 = scr_rotatevector(arg2, 0, arg4);
_end0.x += __xx;
_end0.y += __yy;
var _end1 = scr_rotatevector(arg2, 0, arg4 + (arg3 / 2));
_end1.x += __xx;
_end1.y += __yy;
var _end2 = scr_rotatevector(arg2, 0, arg4 - (arg3 / 2));
_end2.x += __xx;
_end2.y += __yy;
draw_set_color(arg5);
draw_set_alpha(arg6);
if (arg7)
draw_circle(_end0.x, _end0.y, arg3 / 2, 0);
draw_triangle(__xx, __yy, _end1.x, _end1.y, _end2.x, _end2.y, 0);
} (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) |
2 |
{ |
3 |
var __xx = arg0; |
4 |
var __yy = arg1; |
5 |
var _end0 = scr_rotatevectorscr_rotatevectorfunction scr_rotatevector(arg0, arg1, arg2)
{
var _tempVector =
{
x: arg0,
y: arg1
};
if (arg2 == 0)
return _tempVector;
var _dir = point_direction(0, 0, arg0, arg1);
var _len = point_distance(0, 0, arg0, arg1);
_tempVector.x = lengthdir_x(_len, _dir + arg2);
_tempVector.y = lengthdir_y(_len, _dir + arg2);
return _tempVector;
} (arg2, 0, arg4); |
6 |
_end0.x += __xx; |
7 |
_end0.y += __yy; |
8 |
var _end1 = scr_rotatevectorscr_rotatevectorfunction scr_rotatevector(arg0, arg1, arg2)
{
var _tempVector =
{
x: arg0,
y: arg1
};
if (arg2 == 0)
return _tempVector;
var _dir = point_direction(0, 0, arg0, arg1);
var _len = point_distance(0, 0, arg0, arg1);
_tempVector.x = lengthdir_x(_len, _dir + arg2);
_tempVector.y = lengthdir_y(_len, _dir + arg2);
return _tempVector;
} (arg2, 0, arg4 + (arg3 / 2)); |
9 |
_end1.x += __xx; |
10 |
_end1.y += __yy; |
11 |
var _end2 = scr_rotatevectorscr_rotatevectorfunction scr_rotatevector(arg0, arg1, arg2)
{
var _tempVector =
{
x: arg0,
y: arg1
};
if (arg2 == 0)
return _tempVector;
var _dir = point_direction(0, 0, arg0, arg1);
var _len = point_distance(0, 0, arg0, arg1);
_tempVector.x = lengthdir_x(_len, _dir + arg2);
_tempVector.y = lengthdir_y(_len, _dir + arg2);
return _tempVector;
} (arg2, 0, arg4 - (arg3 / 2)); |
12 |
_end2.x += __xx; |
13 |
_end2.y += __yy; |
14 |
draw_set_color(arg5); |
15 |
draw_set_alpha(arg6); |
16 |
if (arg7) |
17 |
draw_circle(_end0.x, _end0.y, arg3 / 2, 0); |
18 |
draw_triangle(__xx, __yy, _end1.x, _end1.y, _end2.x, _end2.y, 0); |
19 |
} |