1 | function scr_bullet_inherit |
2 | { |
3 | if (i_ex(arg0)) |
4 | { |
5 | if (damage != -1) |
6 | arg0.damage = damage; |
7 | if (grazepoints != -1) |
8 | arg0.grazepoints = grazepoints; |
9 | if (timepoints != -1) |
10 | arg0.timepoints = timepoints; |
11 | if (inv != -1) |
12 | arg0.inv = inv; |
13 | if (target != -1) |
14 | arg0.target = target; |
15 | if (grazed != -1) |
16 | arg0.grazed = 0; |
17 | if (grazetimer != -1) |
18 | arg0.grazetimer = 0; |
19 | arg0.element = element; |
20 | } |
21 | } |