Deltarune script viewer

← back to main script listing

gml_GlobalScript_scr_bullet_inherit

(view raw script w/o annotations or w/e)
1
function scr_bullet_inherit
scr_bullet_inherit

function scr_bullet_inherit(arg0) { if (i_ex(arg0)) { if (damage != -1) arg0.damage = damage; if (grazepoints != -1) arg0.grazepoints = grazepoints; if (timepoints != -1) arg0.timepoints = timepoints; if (inv != -1) arg0.inv = inv; if (target != -1) arg0.target = target; if (grazed != -1) arg0.grazed = 0; if (grazetimer != -1) arg0.grazetimer = 0; arg0.element = element; } }
(arg0)
2
{
3
    if (i_ex(arg0))
4
    {
5
        if (damage != -1)
6
            arg0.damage = damage;
7
        if (grazepoints != -1)
8
            arg0.grazepoints = grazepoints;
9
        if (timepoints != -1)
10
            arg0.timepoints = timepoints;
11
        if (inv != -1)
12
            arg0.inv = inv;
13
        if (target != -1)
14
            arg0.target = target;
15
        if (grazed != -1)
16
            arg0.grazed = 0;
17
        if (grazetimer != -1)
18
            arg0.grazetimer = 0;
19
        arg0.element = element;
20
    }
21
}