1 | function scr_ambush_ch1 |
2 | { |
3 | with (obj_writer_ch1) |
4 | instance_destroy(); |
5 | with (obj_face_ch1) |
6 | instance_destroy(); |
7 | global.charturn = 3; |
8 | global.mnfight = 1; |
9 | global.myfight = -1; |
10 | } |