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gml_GlobalScript_draw_sprite_ext_flash

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function draw_sprite_ext_flash(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)
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{
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    d3d_set_fog(true, arg7, 0, 1);
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    draw_sprite_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
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    d3d_set_fog(false, c_black, 0, 0);
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}