1 | function draw_monster_body_part_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) |
2 | { |
3 | draw_sprite_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8); |
4 | if (flash == 1) |
5 | draw_sprite_ext_flash(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, (-cos(fsiner / 5) * 0.4) + 0.6); |
6 | } |