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gml_GlobalScript_c_sprite

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function c_sprite
c_sprite

function c_sprite(arg0) { c_cmd("sprite", arg0, 0, 0, 0); }
(arg0)
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{
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    c_cmd
c_cmd

function c_cmd(arg0, arg1, arg2, arg3, arg4) { if (instance_exists(obj_cutscene_master)) { __cs_i = obj_cutscene_master.maximum_command - 1; obj_cutscene_master.command[__cs_i] = arg0; obj_cutscene_master.command_arg1[__cs_i] = arg1; obj_cutscene_master.command_arg2[__cs_i] = arg2; obj_cutscene_master.command_arg3[__cs_i] = arg3; obj_cutscene_master.command_arg4[__cs_i] = arg4; with (obj_cutscene_master) maximum_command++; } }
("sprite", arg0, 0, 0, 0);
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}