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gml_GlobalScript_c_facing

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function c_facing
c_facing

function c_facing(argument0) //gml_Script_c_facing { c_cmd("facing", argument0, 0, 0, 0) }
(argument0) //gml_Script_c_facing
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{
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    c_cmd
c_cmd

function c_cmd(argument0, argument1, argument2, argument3, argument4) //gml_Script_c_cmd { if instance_exists(obj_cutscene_master) { __cs_i = obj_cutscene_master.maximum_command - 1 obj_cutscene_master.command[__cs_i] = argument0 obj_cutscene_master.command_arg1[__cs_i] = argument1 obj_cutscene_master.command_arg2[__cs_i] = argument2 obj_cutscene_master.command_arg3[__cs_i] = argument3 obj_cutscene_master.command_arg4[__cs_i] = argument4 with (obj_cutscene_master) maximum_command++ } }
("facing", argument0, 0, 0, 0)
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}