1 |
function c_actorsetspritesc_actorsetspritesfunction c_actorsetsprites(arg0, arg1, arg2, arg3, arg4)
{
if (arg1 != 0)
c_var_instance(arg0, "usprite", arg1);
if (arg2 != 0)
c_var_instance(arg0, "rsprite", arg2);
if (arg3 != 0)
c_var_instance(arg0, "dsprite", arg3);
if (arg4 != 0)
c_var_instance(arg0, "lsprite", arg4);
} (arg0, arg1, arg2, arg3, arg4) |
2 |
{ |
3 |
if (arg1 != 0) |
4 |
c_var_instance(arg0, "usprite", arg1); |
5 |
if (arg2 != 0) |
6 |
c_var_instance(arg0, "rsprite", arg2); |
7 |
if (arg3 != 0) |
8 |
c_var_instance(arg0, "dsprite", arg3); |
9 |
if (arg4 != 0) |
10 |
c_var_instance(arg0, "lsprite", arg4); |
11 |
} |