1 |
global.entrance = 23; |
2 |
instance_create(0, 0, obj_persistentfadein); |
3 |
event_user(7); |
4 |
if (room == room_town_mid) |
5 |
{ |
6 |
if (x > 1000 && x < 1140) |
7 |
{ |
8 |
global.entrance = 22; |
9 |
room_goto(room_lw_conbini ); |
10 |
} |
11 |
} |
12 |
if (room == room_lw_conbini) |
13 |
{ |
14 |
global.entrance = 22; |
15 |
room_goto(room_town_mid ); |
16 |
} |
17 |
if (room == room_dw_city_traffic_3) |
18 |
{ |
19 |
global.entrance = 24; |
20 |
if (global.flag[917 ch2_egg_room] == 0 && scr_sideb_get_phasescr_sideb_get_phasefunction scr_sideb_get_phase()
{
var phase = 0;
if ( global.flag[916 snowgrave_fail] == 0)
{
if ( global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if ( global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if ( global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if ( global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () == 0) |
21 |
{ |
22 |
room_goto(room_dw_city_dog_traffic ); |
23 |
} |
24 |
else |
25 |
{ |
26 |
var man_room = scr_sideb_get_phasescr_sideb_get_phasefunction scr_sideb_get_phase()
{
var phase = 0;
if ( global.flag[916 snowgrave_fail] == 0)
{
if ( global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if ( global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if ( global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if ( global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () == 0 && global.flag[917 ch2_egg_room] < 2 && global.flag[918 got_ch2_egg] == 0 && ceil(random(50)) == 50; |
27 |
if (man_room) |
28 |
room_goto(room_dw_city_man ); |
29 |
else |
30 |
room_goto(room_dw_city_moss ); |
31 |
} |
32 |
} |
33 |
if (room == room_dw_city_traffic_4) |
34 |
{ |
35 |
global.entrance = 23; |
36 |
room_goto(room_dw_city_spamton_alley ); |
37 |
} |
38 |
if (room == room_dw_city_man) |
39 |
{ |
40 |
global.entrance = 24; |
41 |
room_goto(room_dw_city_traffic_3 ); |
42 |
} |
43 |
if (room == room_dw_mansion_entrance) |
44 |
{ |
45 |
global.entrance = 22; |
46 |
room_goto(room_shop_ch2_swatch ); |
47 |
} |
48 |
if (room == room_lw_police) |
49 |
{ |
50 |
global.entrance = 22; |
51 |
room_goto(room_town_south ); |
52 |
} |
53 |
if (room == room_dw_mansion_b_entrance) |
54 |
{ |
55 |
global.entrance = 20; |
56 |
room_goto(room_dw_mansion_east_1f_secret ); |
57 |
} |
58 |
if (room == room_dw_mansion_east_1f_secret) |
59 |
{ |
60 |
global.entrance = 20; |
61 |
room_goto(room_dw_mansion_b_entrance ); |
62 |
} |
63 |
if (room == room_dw_city_spamton_shop_exterior) |
64 |
room_goto(room_shop_ch2_spamton ); |
65 |
if (room == room_castle_tutorial) |
66 |
room_goto(room_shop_ch2_music ); |